
How to Fish
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Corpse economy: player corpses get a random price (-50 to 50) and can be sold to money NPCs, bet on the casino table, or fed to the slot machine for skins; plus a configurable forced respawn wait and corpse-eating revives (with eat sound & VFX).
Every creature (seagulls, fish, crabs, albatrosses, bosses) gets a random size: one value drives appearance, weight, price, save and multiplayer. Bigger creatures move slower.
Play How to Fish co-op over a direct IP connection - no Steam lobby or relay needed. Clean bilingual (EN / 中文) in-game panel. Does not modify the game's files.
Old-school COD-style mod menu for How to Fish. Requires Windows x64, the Windows Mono game version and BepInEx 5. See README.md for installation and controls.
Display a boss spawn notification and a damage ranking report in the chat window after the boss is killed / BOSS 出现时提示,BOSS 被击杀后在聊天窗显示伤害排行榜。
Display a notification in the chat window when a player is downed, revived, or respawned / 玩家倒地、被救活、复活时在聊天窗显示提示。
Display a notification in the chat window when a player joins or leaves / 玩家加入和退出时在聊天窗显示提示。
Recolour the HUD from a new Colours screen in Options: score popups, hitmarkers, money, vitals, boss bars, chat, hotbar, drip text and more, with live previews.
Adds hostile, fully crewed fleets that pursue and battle players who venture into the open ocean.
Adds a violent lens distortion and chromatic aberration impact frame effect when firing high-damage weapons like snipers.
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