DinamiteExplosionLaunch
Dynamite explosions launch players upward and horizontally controlling momentum.Changelog
[1.2.0] - 2026-09-02
Added
- BepInEx configuration for explosion damage reduction from 10% to 99%.
- BepInEx option to ignore all explosion damage.
Fixed
- Compatibility with the game's 1.0.11 update and its separate explosion damage path.
[1.1.0] - 2026-08-27
Added
- Minimum upward launch so explosions always lift the player slightly.
Fixed
- Horizontal speed cap to prevent excessive launches outside the map.
- Persistent momentum decay for smoother airborne trajectories.
- Explosion momentum no longer disappears immediately when the player is grounded.
Changed
- Explosion launch processing is limited to the game's explosion knockback RPC.
- The default explosion damage reduction is now 75% for new configurations.
[1.0.0]
- Initial release of Explosion Launch.
- Upward and directional player movement from dynamite explosions.
