How to Fish
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Date Uploaded
4 days ago
Downloads
401
Size
109KB
Dependency string
YoxiUI-Torch-1.0.0

Torch

A real, hold-it-in-your-hand torch for How to Fish - a genuine new item, not a reskin of anything.

Fire on a stick: a procedurally burning flame (computed fresh every frame, never a looping animation), gripped properly in your fist, casting real warm light and moving shadows across the island. Made for night fishing with Living Skies - but it burns just as well under a plain sky.

What it does

  • A new item in the game. The torch has its own item ID, its own name, its own hotbar icon. Pick it up, hotbar it, drop it, hold it - the game treats it like anything else you own.
  • Held right. It sits upright in your right hand with your fingers wrapped around the shaft - and it STAYS upright while you look around.
  • A living flame. Carried, it blazes. Dropped, it calms to embers - a warm marker in the sand, not a beacon. Pick it back up and it flares alive again.
  • Real light and shadow. The flame lights the world around you and palms throw moving shade as you pass.

How to get one

The host presses T and a torch clatters to the ground in front of them - spawn as many as the crew needs and hand them out. The key can be changed in BepInEx/config/yoxi.htf.torch.cfg.

Co-op

Everyone in the lobby needs this mod installed. The torch is a real networked item - a player without the mod cannot receive it and may see errors. Same rule as custom islands: match your mods.

Saves

Torches deliberately do not persist in world saves. Your save file stays 100% vanilla - remove the mod and nothing is left behind, no broken items, no corrupted saves. Spawn fresh torches each session.

Installation

Mod manager (easiest): install Torch with r2modman or the Thunderstore Mod Manager (BepInEx comes automatically), press Start modded.

Manual: install BepInEx 5 x64, then copy HTFTorch.dll and htftorch.bundle into How to Fish/BepInEx/plugins/.

Notes

  • Contains no game assets - the torch model, fire shader and sounds of its flame are all original generated content.
  • The mod gently enables per-pixel additional lights and additional-light shadows in the render pipeline so the flame can actually light things - vanilla has them off.

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