ModMenu
A settings-only native Mod Settings menu available from the main menu and in-game pause screen, with automatic BepInEx config controls.Mod Menu
Adds a native-style Mod Settings entry to both the main menu and the in-game pause screen, providing one place to configure installed BepInEx mods.
Features
- Uses the game's own Options button as the visual and interaction template.
- Opens directly from the normal in-game pause screen without leaving the current world.
- Shows installed mods in a scrollable list on the left and their settings on the right.
- Remembers the last selected mod and restores that tab the next time the menu is opened.
- Automatically discovers standard BepInEx
ConfigEntrysettings. - Supports booleans, numbers, strings, enums, keyboard shortcuts, acceptable ranges, and acceptable-value lists.
- Includes
HowToFish.ModAPI.dllfor mods that want curated settings integration.
Usage
- Install with Thunderstore Mod Manager or r2modman.
- Launch How to Fish.
- Select Mod Settings from the main menu or pause screen.
- Choose a mod on the left and change its settings on the right.
Settings backed by BepInEx config files are saved immediately.
Mod Menu does not enable, disable, move, rename, or delete mod files. Install, update, and remove mods only through your mod manager.
Manual installation
Install BepInEx 5, then copy the package contents into the game directory so the included BepInEx folders merge with the existing ones.
Compatibility
- How to Fish 1.0.5
- BepInEx 5.4.23.5
For mod developers
Normal Config.Bind(...) entries appear automatically. Advanced integrations can reference HowToFish.ModAPI.dll and implement IModSettingsProvider. Live toggling should only be advertised when a plugin can completely undo and rebuild its runtime state.
Development disclosure
This project was developed with substantial assistance from OpenAI Codex. The packaged code was reviewed, compiled, and tested against the game before release.
