How to Fish
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Size
97KB
Dependency string
evansvl-ModMenu-0.3.6
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Changelog

0.3.6

  • Mod Settings now remembers the last selected mod and restores that tab the next time the menu is opened.
  • The remembered tab works across both main-menu and pause-screen entry points and across game restarts.

0.3.5

  • Removed the one-second UI discovery interval so Mod Settings appears with the native menu buttons immediately.

0.3.4

  • Added the native-style Mod Settings entry to the in-game pause screen.
  • Closing the mod page returns to the pause screen while the world remains paused.

0.3.3

  • Replaced the package icon with a real native-style Mod Settings menu preview and a readable MOD MENU title.
  • No menu or configuration behavior changed in this release.

0.3.2

  • Shortened the public plugin and package name to Mod Menu.
  • Removed the plugin on/off control and all plugin file-management behavior.
  • Removed the Bootstrap preloader and private enabled-state registry.
  • Removed the lifecycle toggle API; Mod Menu is now settings-only.
  • Added packaging guards against preloader and file-management components.

0.3.1

  • Added a native-style Mod Settings entry based on the game's Options button behavior.
  • Added a two-column installed-mod list and settings layout.
  • Added automatic BepInEx configuration discovery and validated controls.
  • Added the optional Mod API assembly for advanced integrations.
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