Mods that depend on API

 1131
1 
Godly Beast Gaming
Best version of Beasts a user should experience [Make sure to check the `config` menu/folder btw.] (Note For Manual Peeps check the Readme for Installation) {Optionally you can add Bestiary but i fell its not very Vanilla Friendly}
Last updated: a year ago
 2329
3 
Claire and Golds Cool Mod for Attractive People
Adds 40 new cards, 10 to every temple, with PKCM and GrimoraMod compatibility.
Last updated: 2 years ago
 775
0 
SWEETS SO MANY SWEETS
Sweets Mod Jam ENTRY! Future jams can be found in the website url
Last updated: 2 years ago
 7080
9 
Tribal Pelts
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING, this should be done so the config applies properly]
Last updated: 4 months ago
 412
2 
BellistBuff
This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.
Last updated: 2 years ago
 1027
0 
Void Mox Support
Mox Support
Last updated: 2 years ago
 1327
1 
inscryption augmented to base
This is a port of a PvP based mod to base game its also in Early Beta Adds ~83 Cards to Act 1 and KCM
Last updated: 2 years ago
 970
10 
Remoxed Bosses
Changes the 3 core bosses and Royal to be Mox themed and harder.
Last updated: 2 years ago
 3318
2 
Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 2 years ago
 11499
4 
Unused Sigils Disabler by Void Slime
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Last updated: 2 years ago
 1635
1 
Max Mod
A library of sigils relating to Maximum Energy.
Last updated: 2 years ago
 1208
1 
Eden Mod
A mod put together by me for Eden. Also this mod is a Cardpack that adds 10 Rares [Unbalanced]
Last updated: 2 years ago
 4022
14 
Raccoon
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Last updated: 8 months ago
 43100
7 
Opponent Bones
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 2 years ago
 26621
6 
Legends From The Darkness
A collection of cards and sigils based on real animals and urban legends.
Last updated: 2 years ago
 1000
5 
Act1Revamp
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: 2 years ago
 2267
4 
FecundityRework
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: 6 months ago
 4752
8 
NodeBane
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 6 months ago
 1551
2 
Weird and wacky Card Pack
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 2 years ago
 2316
2 
Infinite Chicken
Adds an infinitely reviving chicken to the rare card pool.
Last updated: 2 years ago
 2471
2 
Configurable Node Generation
Per the name, allows for some greater configuration of a map's nodes.
Last updated: 2 years ago
 1485
1 
CardsAndKromer
Cards & Kromer is a Kaycee's Mod Card Extension, including 1 new talking card, 3 new decks,and several new cards!
Last updated: 2 years ago
 1595
9 
Uncollectable Collectable
Adds the uncollectable vanilla cards to the card pool (With rebalance)
Last updated: 2 years ago
 1573
9 
Grimoras Finale Cards
Adds the 6 finale cards to Act 1 and KCM (With their own tribe)
Last updated: 2 years ago