MrRandom-Configurable_Node_Generation icon

Configurable Node Generation

Per the name, allows for some greater configuration of a map's nodes.

Last updated a year ago
Total downloads 1382
Total rating 2 
Categories Tweaks Act I Kaycee's Mod
Dependency string MrRandom-Configurable_Node_Generation-1.0.7
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Inscryption-5.4.1902 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1902
API_dev-API-2.10.0 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.10.0

README

Configurable Node Generation

Map generation tends to be pretty limited in Kaycee's Mod, you're mainly stuck simply extended map size through mods like ExtendedMapsKCM or adding extra regions. This mod is an attempt to alleviate some of those limitations, mainly by allowing you to break free of the pattern of triplets that plagues vanilla gameplay, extending that tuple however much you want and defining yourself what kind of nodes you want to add into those extra rows.

Requirements

BepInEx

API

It's not strictly necessary, but I would suggest getting Configuration Manager. It can be installed by just extracting it into your plugins folder.

Compatibility

This mod overrides the entire CreateNode method in the MapGenerator class via Postfix, so it is unlikely to work as intended with other mods that edit the __result of that method.