Mods that depend on API
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Last updated: a year ago
An expansion for Act 1 that adds Hollow Knight enemies as cards! Complete Overhaul!
Last updated: 2 years ago
Adds 12 Encounters from Act 3 to KCM (slightly rebalanced)
Last updated: 2 years ago
A StarCraft inspired mod that brings Terran into the world of Inscryption
Last updated: 2 years ago
Adds side decks with Mox Vessels that give you Mox Gems for KCM.
Last updated: 2 years ago
Allows Leshy To Use Modded Cards
Last updated: 2 years ago
[KAYCEES COMPATIBLE] A mod for Inscryption Act 1 that adds Dinosaurs, and a few modded sigils.
Last updated: 2 years ago
Oh no it seems like the Horseless Headless Horsemann has somehow made it's way into inscryption, and has brought a bunch of spoooky cards with it!
Last updated: 2 years ago
Extends Mycologists functionality to allow non-duplicate merges and unique merge results. Supports use by other mods including JSONCardLoader.
Last updated: 2 years ago
CUSTOM REGION + BOSS! An Act 1 Card Mod that plans to add all the Creatures and Areas from (Shattered) Pixel Dungeon to Inscryption (Currently adds all Sewers and Prison enemies and bosses, +3 Starter Decks). Pack Manager recommended
Last updated: 3 years ago
Makes limits on the number of each card and total cards you can have in your deck in act 2. (Configurable)
Last updated: 3 years ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 3 years ago
The one and only Squirrel Bomb Mod, it adds brand new challenges and starter decks!
Last updated: 6 days ago
Adds a new challenge to KCM which replaces all Card Choice Nodes with Trapper/Trader Nodes.
Last updated: a month ago
My Little Pony: Friendship Is Magic cards for Inscryption! Tails update!
Last updated: 5 months ago
Adds new Pelts to Trapper/Trader node to make them more rewarding. These scale with usage.
Last updated: 7 months ago
[Official]Fight the new Boss for Grimora Mod! Unlock extra Cards!
Last updated: 8 months ago
Extends the things Goobert can change a Card by and adds configs for further modification.
Last updated: a year ago
40+ bone new cards for act 1 to make pure bone decks a viable playing option when mixed with vanilla or other card packs. Includes starter decks for KCM and encounters.
Last updated: a year ago
Play the same KCM run forever until you die
Last updated: a year ago
Reskins all Act 1 and KCM cards into realistic creature images like Mole in Act 3.
Last updated: 2 years ago
Adds 15 Mox based Encounters to KCM with the vanilla Mox Wizards
Last updated: 2 years ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 2 years ago
Adds a new Mox cost themed after dark magic!
Last updated: 2 years ago