MushroomKingdomExpansionPack
The Mushroom Kingdom Expansion Pack comes with over 750 cards for your creative treks through Act 1 of Inscryption. (In progress of a rework) [Kaycee's Mod compatible]
Last updated | 6 months ago |
Total downloads | 6788 |
Total rating | 6 |
Categories | Cards Tweaks Misc Act I Kaycee's Mod |
Dependency string | SpookyTeam-MushroomKingdomExpansionPack-4.3.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
AllTheSigils-All_The_Sigils
A very large collection of sigils for modders to use. Includes over 175 sigils!
Preferred version: 3.0.6API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.19.5BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902BepInEx-MonoMod_Loader_Inscryption
Loads .mm.dll patches from BepInEx/monomod
Preferred version: 1.0.0bitty45-BittysSigils
Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!
Preferred version: 2.1.2Infiniscryption-Pack_Management_API
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Preferred version: 1.2.2KellyBetty-JSON_Boss_Dialogue
LESHY + ROYAL UPDATE! Easily load custom dialogue for all bosses in Kaycee's Mod with a JSON file.
Preferred version: 1.1.1MADH95Mods-JSONCardLoader
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.
Preferred version: 2.5.4Nevernamed-Graveyard_Manager
A dependancy mod which tracks what cards have died so far in a battle, and stores them.
Preferred version: 1.0.0Nevernamed-Nevernameds_Sigilarium
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Preferred version: 1.15.0Nevernamed-Opponent_Bones
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Preferred version: 1.0.0RykeDaxter-MycoMerger
Extends Mycologists functionality to allow non-duplicate merges and unique merge results. Supports use by other mods including JSONCardLoader.
Preferred version: 1.0.1SpookyTeam-MushroomKingdomTribes
The pack of tribes made for Mushroom Kingdom Expansion Pack. Feel free to use these!
Preferred version: 1.0.0The_Unwanted_but_Useful_Libraries-Tribal_Libary
[MAJOR REFACTORING UPDATE] A libary of tribes you can use in your mods in which adds 37 Tribes. [GUID = tribes.libary]
Preferred version: 2.1.1The_Unwanted_but_Useful_Libraries-Unused_Sigils_Disabler_by_Void_Slime
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Preferred version: 1.1.0Too_Many_Sigils_Team-Too_Many_Sigils
A newer sigil library plus ports of old. 23 Sigils and 2 Stats
Preferred version: 2.6.0TVFLabs-CustomSideDeck
Change the side deck to something other than squirrels! Allows changing the number of cards in the side deck, having more than one type of card in the side deck, and having cards be selected when starting the run.
Preferred version: 1.2.0Void_Slime-Life_Cost_API
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Preferred version: 4.0.1README
Mushroom Kingdom Expansion Pack
Introducing the Mushroom Kingdom Expansion Pack! Filled with over 750 cards for endless discoveries and battles!
Which one's will join your merry band, and which will be left behind? Will you struggle to make it across Leshy's game or will you gain a powerful ally?
Heads Up!
Much akin to the kingdom, this pack contains secrets. Try experimenting with the fledgling and icecube sigils and maybe some Merges.
Be especially on the lookout for powerups! These cards may be useless on the field (save the occasional block) but are free sigils for your cards! Let's hope your luck's up to snuff!
Just be aware there's also reskins to the Bait Bucket, Great White, Pack Rat and others. Make sure you don't have any mods that affect those cards, lest the game may break...
For the full experience, I'd reccomend disabling the Vanilla pack in Pack Manager or using VanillaDed.
Some cards may seem bad, but It's a sacrifice to be made in a pack as big as over 750 cards...
Be warned that you'll need to activate the Energy Drone and Mox Drone + Refresh in the configs for certain cards to work. This is only a modpack for Act 1 of Inscryption.
How To Install This Mod;
Installing with a Mod Manager
This is the recommended way to install BepInEx to the game.
- Download and install Thunderstore Mod Manager or r2modman.
- Click the Install with Mod Manager button on the top of BepInEx's page.
- Run the game via the mod manager.
Installing Manually
- Install BepInEx by pressing 'Manual Download' and extract the contents into a folder. Do not extract into the game folder!
- Move the contents of the 'BepInExPack_Inscryption' folder into the game folder (where the game executable is).
- Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading.
- Install MonoModLoader and extract the contents into a folder.
- Move the contents of the 'patchers' folder into 'BepInEx/patchers' (If any of the mentioned BepInEx folders don't exist, just create them).
- Install Inscryption API and extract the contents into a folder.
- Move the contents of the 'plugins' folder into 'BepInEx/plugins' and the contents of the 'monomod' folder into the 'BepInEx/monomod' folder.
- Run the game again. If everything runs correctly, a message will appear in the console telling you that the API was loaded.
Installing on the Steam Deck
- Download r2modman on the Steam Deck’s Desktop Mode and open it from its download using its
AppImage
file. - Download the mods you plan on using and their dependencies..
- Go to the setting of the profile you are using for the mods and click
Browse Profile Folder
. - Copy the BepInEx folder, then go to Steam and open Inscryption's Properties menu
- Go to
Installed Files
clickBrowse
to open the folder containing Inscryption's local files; paste the BepInEx folder there. - Enter Gaming Mode and check 'Force the use of a specific Steam Play compatibility tool' in the Properties menu under
Compatibility
. - Go to the launch parameters and enter
WINEDLLOVERRIDES=“winhttp.dll=n,b” %command%
. - Open Inscryption. If everything was done correctly, you should see a console appear on your screen.
Mac & Linux
- Follow the steps here first: https://docs.bepinex.dev/articles/user_guide/installation/index.html
- Next do steps 4-8 of the Manual Installation
- Your game should be setup for inscryption modding now.
More Information:
Credits:
Spooky B: The mod + The art
Creator, OrpheusGensui, Ian5, Keks and Sami: Balancing Help
Several Of Our Discord Members: Bug-Reporting
Creator, Bitty455, and Nevernamed: Sigils
Want changes or have any Bugs to Report?
Come head over to the discord: https://discord.gg/zheU8eBBT9
We also have a Github Available: https://github.com/SaxbyMod/TheMushroomKingdomMod
There is also a largely work in Progress Wiki: https://github.com/SaxbyMod/TheMushroomKingdomMod/wiki