Mods that depend on MelonLoader
Core mod for my mods to reduce code duplication.
Last updated: 5 days ago
A mod to check for Nexus mod updates
Last updated: a week ago
Changes the color and transparency of item slots for clearer visibility.
Last updated: a week ago
A modern Schedule I HUD showing your rank, tier, and XP in a sleek, dark panel with gradient and rounded corners. Instantly updates with Mod Manager or phone app changes.
Last updated: a week ago
Adds a compact corner minimap with contract/property markers, player tracking, and time display for Schedule I.
Last updated: 2 weeks ago
Adds hotkeys to copy and paste filters between item slots
Last updated: 2 weeks ago
This patched version of High Baller is exactly the same as the current release with some fixes.
Last updated: 2 weeks ago
This patched version of High Baller is exactly the same as the current release with some fixes.
Last updated: 2 weeks ago
Перевод текста игры на русский язык
Last updated: 2 weeks ago
Shows the headset view during loading screens instead of a still image.
Last updated: 3 weeks ago
Earn Coins by Playing and Gamble them away!
Last updated: 3 weeks ago
Compteur FPS hautement configurable pour Schedule I
Last updated: 3 weeks ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 weeks ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 weeks ago
Makes Botanist use the soil pourer
Last updated: 3 weeks ago
Makes Botanist use the sprinkler
Last updated: 3 weeks ago
A modding library intending to make asset swap mod development slightly easier.
Last updated: 3 weeks ago
Testing tools for Schedule I
Last updated: 3 weeks ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 3 weeks ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 3 weeks ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 3 weeks ago