PickupTabOverlay
Shows tickets, reroll coins, stamps, cosmetics, and map blueprints on the Tab/objective screen.Pickup Tab Overlay
Shows run pickups in the bottom-right corner while the in-game Tab/objective screen is open and syncs your items with ShandaDaPanda profile.
Features
- Tracks tickets.
- Tracks reroll coins.
- Tracks stamps as collected amounts.
- Tracks cosmetic pickups with ShandaDaPanda names, item ID, class, and ownership status.
- Marks cosmetics as
[new]when first unlocked by the pickup and[old]when already owned. - Tracks map blueprint pickups.
- Can show which watched ShandaDaPanda users/friends are missing the current map cosmetic.
- Can optionally sync your local game ownership to ShandaDaPanda.
Requirements
- Labyrinthine
- MelonLoader
Install
Install through Thunderstore/r2modman, or manually place PickupTabOverlay.dll in the game's Mods folder.
Start the game once after installing so MelonLoader creates the config entries in:
Steam\steamapps\common\Labyrinthine\UserData\MelonPreferences.cfg
Shandadapanda Sync Setup
- Sign in to
https://shandadapanda.com/myprofile. - Create or copy your API key from the profile API-key area.

- Open
Labyrinthine\UserData\MelonPreferences.cfg. - Find the
[PickupTabOverlay]section and set:
EnableShandadapandaSync = true
ShandadapandaApiBaseUrl = "https://api.shandadapanda.com"
ShandadapandaApiKey = "paste-your-api-key-here"
ShandadapandaUsername = "your-shandadapanda-username"
SyncMode = "ReadOnly"
Use ReadOnly if you want to check items status in logs only.
SyncMode = "WritePickedCosmetics"
WritePickedCosmetics checks mapped cosmetics and custom-map blueprints you own locally, and unchecks mapped rows you do not own locally on your ShandaDaPanda profile.
Missing Owner Overlay
Missing-owner checks use the same API key. They do not require EnableShandadapandaSync=true.
Optional config:
ShowShandadapandaMissingOwners = true
ShowMissingOwnersBeforePickup = false
By default, missing-owner text appears after the map cosmetic is picked up. Set ShowMissingOwnersBeforePickup = true if you want it as soon as the map cosmetic spawns.
Notes
- Hand/use items such as energy drinks, revive rings, flare guns, and similar carryables are intentionally ignored.
VerboseLogs = truecan be enabled for troubleshooting.
