Last Pirates: Die Together
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Date Uploaded
2 weeks ago
Downloads
138
Size
59MB
Dependency string
ItsFlynn-LeopoldsTavernMusic-1.0.2

Leopold's Tavern Level Music

Plays LeopoldsTavern.wav locally whenever a gameplay scene whose name starts with Level_ loads. WAV is used because this game's Unity audio decoder does not reliably load MPEG files.

Installation

Install this mod on every player who should hear the song, then launch the game modded.

Configuration

After the first launch, edit BepInEx/config/com.bwadd.lastpirates.leopoldstavernmusic.cfg to change volume, looping, or the scene-name prefix.

Multiplayer

Playback is triggered independently by the synchronized level load. The host cannot send custom audio data to an unmodded client, so each listener needs this package installed.

Audio rights

Only redistribute this package if you have permission to distribute the included recording.

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