All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 2 weeks ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 2 years ago
Last ray of hope in a hopeless situation?
Last updated: 2 hours ago
Replaces the menu screen with a Halloween-themed Luigi's Mansion video
Last updated: 2 hours ago
A library made for adding special mechanics to custom moons.
Last updated: 3 hours ago
display the players who have not yet finished loading.
Last updated: 4 hours ago
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Last updated: 5 hours ago
Suits I made for my friends and me
Last updated: 6 hours ago
Custom Lethal Company sounds by Moki_Poland
Last updated: 6 hours ago
Adds a drivable Cybertruck to Lethal Company, complete with seats, storage, and reckless speed.
Last updated: 7 hours ago
A moon with a randomly generated surface, and the ship lands in the interior...
Last updated: 7 hours ago
Adds a new moon based on The Wild East along with 27 new Scrap Items all from Undertale Yellow.
Last updated: 7 hours ago
Adds a Cream Model from the Sonic Series that has ribbon, tail, and ear jigglebones.
Last updated: 7 hours ago
Adds a nuke as a scrap that may or may not be extremely dangerous
Last updated: 7 hours ago
Adds a moai enemy with variants, a new moon, unique items, and many hidden secrets.
Last updated: 8 hours ago
Adds more suits from Circus Crew private jokes
Last updated: 8 hours ago
Adds living traps as enemies that chase you down. Spawns outside and/or inside at daytime. Configurable.
Last updated: 9 hours ago
A moon with a malfunctioning Time Machine...
Last updated: 9 hours ago
A moon split between 2 parallel dimensions...
Last updated: 9 hours ago
A moon that generates multiple interiors...
Last updated: 9 hours ago
Adds a funny little easter man to your game. Spawns outside with variants.
Last updated: 9 hours ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: 9 hours ago