All mods

 448157
14 
SCP966
Adds Scp966 as a monster in Lethal company
Last updated: 2 weeks ago
 416403
14 
LobbyImprovements
Various improvements for lan and online lobbies
Last updated: a month ago
 335743
14 
BagConfig
Tweak the behavior of Belt Bags
Last updated: 8 months ago
 209883
14 
Vacuity Moon
[v68] Adds new moon 35 Vacuity with an Elevator, 6 Cutscenes, and changing Seasons
Last updated: 11 months ago
 67867
14 
ShipTurrets
This is the Ship Turrets mod! (V60 Compatible) Adds a front and rear friendly turret to the player ship that quickly neutralises nearby enemies.
Last updated: a year ago
 2146426
14 
StaticNetcodeLib
A library/patcher for NGO in a static context.
Last updated: a year ago
 269878
14 
abandonedcompanyassets
[TZP FIXED] Over time many Company 'Assets' go missing, this mod will give you the opportunity to find some of them in the facility! (Spawns UNIQUE versions of shop items and new tools in the dungeon which can be sold or used!)
Last updated: 2 years ago
 369526
14 
MolesterLootBug
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Last updated: 2 years ago
 207924
14 
MoonOfTheDay
A mod that adds daily & weekly seeded moons to the game.
Last updated: 2 years ago
 135450
13 
MajorityVote
Mod for Lethal Company, that allow adjusting percentage of votes required for the ship to leave
Last updated: 2 weeks ago
 463195
13 
TestAccountFixes
All my fixes in one mod
Last updated: a month ago
 137294
13 
ExperimentalEnemyInteractions
Rewamps the ecosystem an enemies to feel more alive and interactable. Enemies will fight each other and hunt to survive.
Last updated: a month ago
 161191
13 
RandomEnemiesSize
Monsters now spawn with a random size. Configurable with LethalConfig: Outside, Indoor, Custom enemies and map hazards !
Last updated: 4 months ago
 568434
13 
BuyableShotgunPlus
Allows you to buy the shotgun and ammo from the terminal
Last updated: 9 months ago
 267999
13 
AntiSlimeCamp
Forces lazy slimes to do some exercise
Last updated: a year ago
 116692
13 
ShipMaid
On keypress or terminal command, within the ship, items in the ship or closet will be organized.
Last updated: a year ago
 162090
13 
HazardsOutside
[v49/v50+] This mod allows hazards such as landmines, turrets, spike traps and even modded ones to also spawn outside! Spawn rates and strategies can be configured for each hazard.
Last updated: 2 years ago
 95636
13 
LethalAdjustments
Lets you adjust different internal values via config
Last updated: 2 years ago
 124156
13 
LaserControl
Binding the laser pointer to the turret. What bad things could happen?
Last updated: 2 years ago
 60512
13 
Balanced Items
This mod gives you the power to customize item weights, scrap values, and spawn rates - even for custom items from other mods, and make equipment items sellable. With a unique approach to config files, you can dynamically adjust some settings as you play.
Last updated: 2 years ago
 208775
13 
Kill It With Shovel
Let you disable a turret by shoveling it.
Last updated: 2 years ago
 243487
13 
BrutalCompanyAdditions
Adds more events to Brutal Company Plus!
Last updated: 2 years ago
 380377
12 
DawnLib
A modern API for Lethal Company content and all sizes of mods
Last updated: a day ago
 54487
12 
Vehicle Hangar
(Major Update) A large hangar interior with 3 biome variants, custom hazards and fans!
Last updated: 5 days ago