All mods
A mod for controlling the game's weather system (scrap multipliers, weather chances, etc.).
Last updated: 2 hours ago
All my interiors in one mod (v73+)
Last updated: a day ago
A modern API for Lethal Company content and all sizes of mods
Last updated: a day ago
Shared library for people who want to make pocket rooms, and don't want duplicate functions. You can find me in the Lethal Company Modding Discord.
Last updated: a day ago
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Last updated: 2 days ago
A Unified AI Services Framework
Last updated: 2 days ago
Common library with shared code for my mods
Last updated: 2 days ago
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Last updated: 3 days ago
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Last updated: 3 days ago
A Library for my niche (But maybe useful) scripts
Last updated: 3 days ago
Edited version of the Mineshaft Interior including a new apparatus Tile, made for Zeranos compatability
Last updated: 6 days ago
Adds Unreal Tournament Themed Interiors to Lethal Company, Contains 6 interiors.
Last updated: a week ago
Adds Unreal Themed Interiors to Lethal Company, Contains 4 interiors
Last updated: a week ago
An Unreal Interior modeled after the Skaarj Mothership and Skybase.
Last updated: a week ago
An Unreal Interior modeled after the depths of the Rrajigar Mines.
Last updated: a week ago
An UT99 Interior modeled after CTF-Niven, and CTF-Coret.
Last updated: a week ago
An Unreal Tournament Interior modeled after AS-Guardia, CTF-Command, and DM-Cybrosis.
Last updated: a week ago
An Unreal Tournament Interior modeled after DM-Bishop, DM-Gothic, and DM-Peak.
Last updated: a week ago
An Unreal Tournament Interior modeled after DM-Conveyor, DOM-Gearbolt, and DOM-Cinder.
Last updated: a week ago
An Unreal Tournament Interior modeled after CTF-Dreary, CTF-Hydro, and DM-Fetid.
Last updated: a week ago
An Unreal Interior modeled after the Nali god of Water.
Last updated: a week ago