All mods
bleh xu you need to fill thissss
Last updated: 7 hours ago
Be the smart one!
Last updated: a day ago
An Unreal Tournament Interior modeled after DM-Bishop, DM-Gothic, and DM-Peak.
Last updated: a day ago
On player death, revive the player as a Masked. Configurable spawn chance.
Last updated: a day ago
Adds a moai enemy with variants, a new moon, an item, and hidden secrets.
Last updated: a day ago
[1.0.5] A snowy and mountainous moon, seems to be related to Old Birds..?
Last updated: 5 days ago
*WIP* Experimental. Aims to make the game, especially the fauna feel more alive.
Last updated: 5 days ago
Adds Baldi from Baldi's Basics as an enemy for Lethal Company.
Last updated: a week ago
Nail Furniture into place
Last updated: a week ago
WOW, you can FARM, and COOK, and even make sure your dead friends stay useful. You can find me on Lethal Company Modding Discord.
Last updated: a week ago
This mod lets you configure the CoilHead enemy. Power Level, Movement Speed, Attack Damage, Attack Speed, Probability Curve, and per moon Spawn Weight and Max Spawn Count. (StarlancerAIFix compatibility to configure spawning inside and outside)
Last updated: 2 weeks ago
(LLL) Extra scraps to spice up your Slaughterhouse experience! Pre-configured and balanced out of the box.
Last updated: 2 weeks ago
Patches the time passing mechanism to solve problems whenever day speed multiplier value has been changed. This is meant for people who wish to use these values and are able to configure them to their desire.
Last updated: 2 weeks ago
[v68] Adds 3 new moons to Lethal Company. Custom scrap & Story logs included.
Last updated: 2 weeks ago
A Haunted moon in an archipelego, teeming with the Supernatural.
Last updated: 2 weeks ago
Open-source development library for LethalCompany, initially created for use with darmuh's Mods
Last updated: 2 weeks ago
Play YouTube audio and music on your boombox! NOTE: All players must have this installed to hear it too!
Last updated: 2 weeks ago
Various improvements for lan and online lobbies
Last updated: 3 weeks ago
Adds a chance for dead players to become zombies.
Last updated: 3 weeks ago
Choose how many two-handed items you can hold at a time.
Last updated: a month ago
Rebalances the Mineshaft interior to be more akin to how Factory and Mansion are balanced.
Last updated: a month ago
Do NOT try turning it off and on again.
Last updated: a month ago