Zombies
Adds a chance for dead players to become zombies.Zombies
NO LONGER IN DEVELOPMENT
Rise from your graves!
Adds a chance for dead players to come back as Masked.
Known Issues
May cause enemy desync in larger modpacks. If you run into this please report it to the discord thread.
Changelog
0.3.13
Recompiled for v69
0.3.12
Fixed level load hang with Slaughterhouse interior installed
0.3.11
Increased decimal point on config chance options to allow for 0.001 on infection, 0.1 on proximity, and 0.1 on mirage style revive.
0.3.10
Fixed Mirage's mask model disable not working
Fixed small animation issue with LethalIntelligence
0.3.9
Fixed issues related to players leaving
Fixed ModelReplacementAPI bodies disappearing after converted player dies
Restructured some code to hopefully fix a bug
0.3.8
Fixed issue with masked converting players
0.3.7
Messed up upload aaaaaa
0.3.6
Fixed masked being able to insta spawned from a dead converted
0.3.5
Fixed issue related to Lethal Level Loader
Added Mirage Legacy Spawning options (may be buggy)
0.3.1
Fixed issues arising from reviving converted players, such as through LGU
0.3.0
Changed Proximity Zombie Behaviour
Added more config options
Fixed incompatibility issue with TooManyEmotes
Fixed some bugs
Cleaned up some code
0.2.1
Small bug fixes
0.2.0
Players converted into masks, either by zombification, mask item or enemy, will now drop a dead body on death.
