Lethal Company
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Details

Last Updated
First Uploaded
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181K
Likes
7
Size
74KB
Dependency string
Synaxin-Zombies-0.3.13
Dependants

Categories

Deprecated

Zombies

NO LONGER IN DEVELOPMENT

Rise from your graves!

Adds a chance for dead players to come back as Masked.

Known Issues

May cause enemy desync in larger modpacks. If you run into this please report it to the discord thread.

Changelog

0.3.13

Recompiled for v69

0.3.12

Fixed level load hang with Slaughterhouse interior installed

0.3.11

Increased decimal point on config chance options to allow for 0.001 on infection, 0.1 on proximity, and 0.1 on mirage style revive.

0.3.10

Fixed Mirage's mask model disable not working

Fixed small animation issue with LethalIntelligence

0.3.9

Fixed issues related to players leaving

Fixed ModelReplacementAPI bodies disappearing after converted player dies

Restructured some code to hopefully fix a bug

0.3.8

Fixed issue with masked converting players

0.3.7

Messed up upload aaaaaa

0.3.6

Fixed masked being able to insta spawned from a dead converted

0.3.5

Fixed issue related to Lethal Level Loader

Added Mirage Legacy Spawning options (may be buggy)

0.3.1

Fixed issues arising from reviving converted players, such as through LGU

0.3.0

Changed Proximity Zombie Behaviour

Added more config options

Fixed incompatibility issue with TooManyEmotes

Fixed some bugs

Cleaned up some code

0.2.1

Small bug fixes

0.2.0

Players converted into masks, either by zombification, mask item or enemy, will now drop a dead body on death.

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