All mods

 6860
2 
LunarAnomalies
Adds event that triggers when the game reaches 7 pm
Last updated: 3 months ago
 2733
1 
MapHazardsMoves
[V50] Map hazards like turrets, landmines and spike traps now move in the factory ! It can also chase you, be careful... Configurable :)
Last updated: 2 months ago
 24414
2 
ScaledFallDamage
Scales fall damage with carried weight. Lightweight and customisable.
Last updated: 3 months ago
 93847
13 
Seichi
[v64] The Japanese Sacred Land
Last updated: 5 days ago
 24525
10 
CentralConfig
Nerd mod for configuring (almost) EVERYTHING.
Last updated: 6 hours ago
 181485
24 
CodeRebirth
Content Expansion mod with Custom Weathers, Items, Enemies and more!.
Last updated: 3 weeks ago
 47936
9 
RandomEnemiesSize
[V50+] Monsters now spawn with a random size. Configurable with LethalConfig: Outside, Indoor, Custom enemies and map hazards !
Last updated: 5 days ago
 321661
30 
Piggys Variety Mod
Adds something cool. Currently adds 2 Custom Weapon, and 1 hazard.
Last updated: a month ago
 191316
20 
MissileTurrets
By Garf
Adds turrets that shoot missile to Lethal Company
Last updated: 2 months ago
 239455
32 
Generic Moons
Currently adds 7 vanilla friendly moons! UPDATED TO V64. Icon by Teserex.
Last updated: 2 weeks ago
 1659638
74 
FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on land mines, sea mine, boombas, turrets, and config support. Now with more config options including checking for players nearby before anything can happen in the mod!
Last updated: 2 months ago