Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Impedes movement by making the floor slippery permanently.
Last updated: a day ago
Library made by Boom for Vanilla Variant enthusiasts.
Last updated: 3 days ago
Personal tools used for RealeStudios moons.
Last updated: 2 weeks ago
Insanity system for Lethal Company. Sanity drains in the facility, spikes when you witness deaths, and peaks with tunnel vision, camera shake, and haunting voice playback. Includes Paranoia custom weather.
Last updated: a week ago
Immerse yourself in the tapes built to indoctrinate countless innocent lives - Their eyes twinkling with the light of hope, until inevitably... snuffed out.
Last updated: 3 weeks ago
BrutalSpikes tweaks the spikes to stop them from randomly slamming, making them quiet and really hidden... really BRUTAL. this mod will likely never get updated!
Last updated: 3 weeks ago
Adds 3D audio hallucinations inside the facility. Enemy sounds echo through corridors as your insanity grows. Being alone makes it worse.
Last updated: 3 weeks ago
Just Random Scripts to do stuff
Last updated: 3 days ago
Library for adding status effects
Last updated: a month ago
This fork aims to fix issues with ModelReplacementAPI to work harder better faster and stronger on modern versions of Lethal Company
Last updated: a month ago
Replaces the Turret's sounds with the ones from Half-Life 2 so you can pretend you're looting Nova Prospekt or whatever. This is my firts mod and it's not exactly tested but I don't see why it shouldn't work... right?
Last updated: a month ago
NuGet Serilog.Sinks.File package re-bundled for convenient consumption and dependency management.
Last updated: a month ago
NuGet Serilog.Sinks.Map package re-bundled for convenient consumption and dependency management.
Last updated: a month ago
NuGet Serilog.Exceptions package re-bundled for convenient consumption and dependency management.
Last updated: a month ago
NuGet System.Reflection.TypeExtensions package re-bundled for convenient consumption and dependency management.
Last updated: a month ago
[v81] Adds turrets that shoot missile to Lethal Company
Last updated: 2 weeks ago
High risk high reward difficulty overhaul for Lethal Company.
Last updated: 2 months ago
WIKI SOON. An API for setting up interactive NPCs with dialogue, stores, quests, unlockable dialogue, and built-in save system! Can be built solely in-editor, but also can be edited with code. Find me in Lethal Company Modding Discord.
Last updated: a month ago
Helper library with methods to standardize monster spawn configurations between my projects.
Last updated: 2 months ago
Lets you place heavy objects onto mines to stop them from exploding!
Last updated: 2 months ago
Give landmine more power!
Last updated: 2 months ago
Adds a physics-based tether between two random players. One chance on ten to spawn the rope. Includes anti-softlock and teleport synchronization if player zones change.
Last updated: 2 months ago
Base-mod for any other crafting-related mods I do, without forcing Farming and Cooking as a dependency. With a new feature of progressive crafting station upgrading. Will probably write a wiki if you want to use this, too. MelanieMelicious in description.
Last updated: a day ago