All mods
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Last updated: a week ago
Fixes the HDLethalCompany mod to prevent the game soft locking into the next round
Last updated: a week ago
Adds a new custom enemy, the floating skull. Updated for the current version. Original code by Mikusch
Last updated: a week ago
Fixes several gamebreaking issues with weed killer.
Last updated: a week ago
Fixes for a bunch of common issues.
Last updated: a week ago
Fixes several gamebreaking bugs with shovels and knives.
Last updated: 2 weeks ago
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Last updated: 2 weeks ago
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Last updated: 2 weeks ago
Towards a future with fewer lobby incompatibility errors.
Last updated: 2 weeks ago
Add Twitch chat integration to your Lethal Company mods! Subscribe to events like Messages, Cheers, Subs, and Raids. No authentication required.
Last updated: 2 weeks ago
Allows the addition of custom story logs.
Last updated: 2 weeks ago
This is NoModdedControlCompany.
Last updated: 2 weeks ago
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Last updated: 2 weeks ago
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Last updated: 2 weeks ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: 2 weeks ago
A customizable API for wearable items
Last updated: 2 weeks ago
Featuring Crash & Bernstien
Last updated: 3 weeks ago
Jacob's Lethal Libraries - For Jacob's Mods
Last updated: 3 weeks ago
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated: 3 weeks ago
Makes look sensitivity more consistent and smooth.
Last updated: 3 weeks ago
Customize starting credits with ease! Ever wanted to have 99999 credits when you start a game? No problem. Ever wanted to get credits based on player count? No problem. Or maybe you want to start with a random amount of credits? No problem.
Last updated: 3 weeks ago
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Last updated: a month ago
Host fixes for the spider position desync between agent and mesh container and client-side fix for the offset idle animation
Last updated: a month ago