1235Modpack
The return of the modpack, A modpack for my friends, that make late game easier, but with a lot of thing that difficult our lifes. Actually the game is too easy, but soon updates will make them harderRequired mods (90)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.3
A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Version:3.7.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Increases the quota for each unrecovered body dynamically
Version:2.6.0
A mod designed to bring New Vegas Vaults, Enemies, and Junk items to Lethal Company
Version:1.0.2
Adds the SCP foundation as a potential dungeon to explore.
Version:4.4.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
