Lethal Company
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Date Uploaded
10 months ago
Downloads
2.7K
Size
193KB

Required mods (88)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.3
Adds new scrap based on various SCP entities.
Version:1.0.1
A Library for my niche (But maybe useful) scripts
Version:1.0.2
A massive deep mine interior, with 5 floors
Version:1.0.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Towards a future with fewer lobby incompatibility errors.
Version:1.5.1
Audio and MIDI library for .NET
Version:2.2.2
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Increases the quota for each unrecovered body dynamically
Version:2.6.0
A mod designed to bring New Vegas Vaults, Enemies, and Junk items to Lethal Company
Version:1.0.2
A pack of my Vanilla oriented Interiors.
Version:1.6.0
Adds the SCP foundation as a potential dungeon to explore.
Version:4.4.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.1.1
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