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An API to allow modders to create save-dependant configurations that remain between matches and can sync. These configs will be shown in an in-game menu
This mod requires the following mods to function
Add a in-game menu that contains organized configurations that automatically sync between players if required. These configurations are save-dependant and are saved between sessions.
This is an API, does not contain configurations itself, only the tools for other developers to implement their own. You can have a mod that uses this API and also provides some features with Lethal company variables.
BepinEx Plugin that allows the developer to create configurations that will be displayed in-game so the user can modify them freely.
How it works
If any configuration is created, a menu will appear alongside the file selection menu where the user will be able to modify some values to customize their game.
The configurations do save between matches so no need to modify them every time you start the same game. Also configurations are file-dependant so you can have different values on each save slot.
For example you can have a x10 enemy spawn multiplier for your first game slot and in the second game slot have a x0 enemy spawn multiplier.
Ingame menu (filled with random data)