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Final Notice
[BETA] Lethal Company: Final Notice is a vanilla-compatible expansion pack that provides a revamped gameplay experience through overhauled entities, daily events, and new features.
CHANGELOG
v0.5.0 [BETA]
Additions
- Added FinallyCorrectKeys (1.2.2)
- Added Loadstone (0.1.18)
- Added SnowyHolidayDropship (1.1.3)
- Fixes a vanilla bug where the dropship decorations are visible before it appears.
Removals
- LoadstoneNightly
- Mod was deprecated, so I re-added the main branch.
Updates
- OpenLib: 0.2.11 ⇒ 0.2.12
Changes
- Changed LethalPipeRemoval
- Tidied up the cords behind the ship monitors.
- Changed SnowyHolidayDropship
- Configured to always be the Holiday Dropship to match current vanilla behaviour.
v0.4.0 [BETA]
Additions
- Added Hitmarker (1.2.3) [Client-Sided]
- Displays a hitmarker when you successfully hit an entity.
- Added LethalPresents (1.0.9)
- Configured to give Gift Boxes a 5% chance to spawn with a Hoarding Bug inside!
- Added Dependencies AutoHookGenPatcher (1.0.4) and DetourContext Dispose Fix (1.0.3).
- Added MotionBlur (1.0.1) [Client-Sided]
- Configured to re-enable the rendering of motion blur during the "fear" state, which goes unused in the vanilla game.
Removals
- Maneater Damage Patch
- The patch only applies to clients using the mod, giving modded players an advantage.
Updates
- darmuhsTerminalStuff: 3.7.4 ⇒ 3.7.7
- LobbyImprovements: 1.0.6 ⇒ 1.0.7
- ScannableTools: 1.1.3 ⇒ 1.1.4
Changes
- Removed the LCUltrawide Community config, so that it can be generated by the user.
- Changed GeneralImprovements
- Edited ExtraMonitors settings to change the visuals and functionality of the ships monitors.
- The following displays have been added to the unused monitors:
OvertimeCalculator,ShipScrap,TotalQuotas,TotalDays, andDangerLevel.
v0.3.0 [BETA] - v69
Additions
- Added HostFixes (1.0.18)
Removals
- Removed ClassicElevator
- The Halloween elevator changes were removed in v69, so the mod is no longer needed.
- Removed SnowyHolidayDropship (Temporarily)
- Mod functionality is currently in the vanilla game.
Changes
- Changed AsyncLoggers
- Updated LogWrapping settings. Thanks again, Lunxara!
- Changed LoadstoneNightly
- Refreshed the config file, as it was made incompatible in the v1.1.18 update. Thanks to Kaplumbaa for the bug report!
v0.2.1 [BETA]
Updates
- CurseOfEmbrion: 1.1.0 ⇒ 1.1.1
- darmuhsTerminalStuff: 3.7.3 ⇒ 3.7.4
- LoadstoneNightly: 0.1.17 ⇒ 0.1.18
- OpenLib: 0.2.10 ⇒ 0.2.11
- RuntimeIcons: 0.2.0 ⇒ 0.3.0
Changes
- Updated README.
- Enabled the BepInEx logging console window opening alongside the game.
- Changed AsyncLoggers
- Enabled logs flushing into a Sqlite database.
- Changed MaskedEnemyOverhaulFork
- Enabled
Don't touch masked player enemy mimicking playerto fix an issue with Masked turning invisible (for players using the pack) if the player they're mimicking is dead. - Removed the ability for Masked to naturally spawn outside (temporarily?) as it was too oppressive.
- Enabled
v0.2.0 [BETA]
Additions
- Added OnlyEggs (1.0.3)
- Configured to add a new custom event named "Season of Giving." It has a 5% chance to occur, and turns all of a moons scrap into Gift Boxes.
- Added ScrapLossBalancer (1.0.0)
- Instead of losing 100% of your scrap on a team wipe, you now lose 25% per-player. While this won't change anything for full lobbies, it will make the penalty much less punishing for smaller crews.
- Added StopBeesOpeningDoors (1.1.0)
- Mask Hornets (AKA Butler Bees) can no longer open doors.
Removals
- Removed Boombox Sync Fix
- Functionality already present in AdditionalNetworking.
Updates
- Chameleon: 1.2.4 ⇒ 1.3.0
- Matty Fixes Experimental: 1.1.32 ⇒ 1.1.33
- ShipWindows: 1.10.2 ⇒ 1.11.0
Changes
- Updated README.
- Changed Chameleon [Client-Sided]
- Fixed visual issues with foliage and doors.
- Forest Keepers now have a snowy variant that appears on Rend, Dine, and Titan.
- Added dynamic lighting to facility entrance doors.
- Changed HullBreaker Company Ambiguous Fork
- Disabled the FlowerMan and Christmas Eve events.
- Changed MaskedEnemyOverhaulFork
- Masked now have a chance to spawn outside.
- Changed ShipWindows
- Enabled Enemy Fix.
v0.1.0 [BETA]
- Initial Release