Lethal Company
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Last Updated
First Uploaded
Downloads
8.5K
Likes
1
Size
4.3MB
Dependency string
AuroraBytes-The_Fiend-1.1.6
Dependants

Categories

1.1.6

The "My Legs" update

  • Fix the Fiends legs, so he can run again.
  • Fix Footsteps sound, now he thumps around again

1.1.5

Flashlight Stun fix

  • Fix Flashlight Stun. In testing, this worked consistently when I dropped my flashlight at round start, then picked it up.
  • Add super debug config option that nobody should ever enable (Totally try it, if you like old fiend).

1.1.4

Apparatus Rage fix #2

  • Properly Fix Apparatus rage, he can kill again when you rob his apparatus.
  • Fix another broken sound (Dog growl on Rage? lol)

1.1.3

Just small fixes

  • Fix Animations being broken, the Refmap was broken and I missed it. Thanks @Mr.SaltedBeef

1.1.2

The Long awaited Bugfix Version

This update fixes the following bugs.

  • Fiend Invisible to clients
  • Clients cannot be killed by Fiend
  • Host cannot be killed by Fiend
  • Apparatus Rage not synced to all players
  • More fixes I can't remember.

1.1.1

v80 Release

  • This version adds support for V80 lethal Company. Use v1.1.0 for v73

1.1.0

Minor Bugfix Edition

  • Fix Clients being unable to move after revival (Thx Kiszony, IceGod, and others for Reporting, and DarkFedoraProductions for helping test), I made a mistake, sorry.
  • Fix Assets, MapDot, ScanNode, and all other items are now assigned to the correct layer again.
  • Readd old Death sound, and Rigid Body animation on death, as Requested by @DarkFedoraProductions.

1.0.9

Bug fixes

  • Fix Apparatus Rage not working (Rolevote forgot to sync the network Variable, lmao. Im happy relying on the config, since it works.)
  • Fix View rotation after death being weird
  • Fix a few other bugs around the code via cleanup, since it was a mess.
  • AssetBundle rebuilt = here be bugs. Report them in the discord!

1.0.8

V73 LTS Changes

  • Fix the Fiend for v73 Update. Rebuilt and patched with new Netcode. Source Pushed to Github.

1.0.7

  • The fiend damage has been buffed.

1.0.6

  • Fixed not killing player, nerfed the fiend it only kills you when your below 50 hp, the fiend can now be killed by stunning it, thats includes stun grenade.

1.0.5

  • Fixed his look at player, new pain sound, Eclipsed Mode for fiend, he gets mad after 15 hours in game. Fixed more with turning. Rewritten the read me page..

1.0.4

  • Patched Door not breaking on other players, Fixed audio bugs, Fixed when he collides with another player he doesn't want to kill. Added more configs

1.0.3

  • Fixed Collision With Player. He can now unhide randomly, Fixed When The Fiend stops working while being in a custom interior.

1.0.2

  • Fixed Invisible Mode not making the fiend stand still.

1.0.1

  • Fixed zero speed player after killing.

1.0.0

  • Initial official release
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