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HarvestMoons

Two new moons, Sierra and Fray.

Date uploaded a month ago
Version 1.2.7
Download link Autumnis-HarvestMoons-1.2.7.zip
Downloads 2970
Dependency string Autumnis-HarvestMoons-1.2.7

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
sfDesat-ViewExtension-1.2.0 icon
sfDesat-ViewExtension

Increases the view distance

Preferred version: 1.2.0
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0
Yorimor-CustomStoryLogs-1.3.2 icon
Yorimor-CustomStoryLogs

Allows the addition of custom story logs.

Preferred version: 1.3.2

README

Harvest Moons

A mod that plans to add 7 new moons for people to explore!

Currently includes 2 moons.

Sierra

DESIGNATION: 129 - Sierra

RISK LEVEL: B+

POPULATION: Abandoned

CONDITIONS: Mountainous, arid. Fractured by large-scale mining operations over valuable minerals commonly found beneath the surface.

FAUNA: Ruled by Leo caecus. Other fauna tends to show heavily territorial behaviors.

POSSIBLE WEATHER: Mild, Rainy, Eclipsed

ROUTING COST: 0

Fray

DESIGNATION: 130 - Fray

RISK LEVEL: B+

POPULATION: Abandoned

CONDITIONS: Heavily forested, severely overgrown. Landing spot located nearby the site of an old nature reserve.

FAUNA: Heavily diverse ecosystem, fauna shows a wide variety of behaviors.

POSSIBLE WEATHER: Mild, Rainy, Stormy, Foggy, Eclipsed

ROUTING COST: 0

Credits

  • Sickhead Games
    • Sci-Fi Construction Kit (Modular)
  • Luke Smith
    • Industrial Catwalk Kit

Thank you to Audio Knight, developer of starlancer, for plenty of help with development! And various friends for helping with testing!

CHANGELOG

  • 1.3.2
    • Fixed Fray being in description twice.
  • 1.3.1
    • Fixed quantum dropships.
    • Added Temper's description to the README.md
  • 1.3.0
    • Added a new moon, Temper.
    • Removed eclipsed from Sierra, because it's the closest to the sun.
    • Fixed story logs not functioning.
    • Changed sierra's fog.
    • Removed buggy custom scrap.
  • 1.2.9
    • Fixed alpha blood stains getting on other objects
    • Fixed dubious lighting with Infested.
    • Adjusted interior fog on Fray yet again.
  • 1.2.8
    • Adjusted interior fog on Fray.
    • Compressed a bunch more textures to save even more file size.
    • Added some more buildings to Sierra.
    • Readded smokestacks to Sierra.
  • 1.2.7
    • Adjusted custom enemies.
    • Changed lighting on both moons.
    • Heavily changed foliage on Fray.
  • 1.2.6
    • Fixed broken custom enemy on Fray.
  • 1.2.5
    • Fixed broken facility collision on Fray.
    • Fixed missing foliage on Fray.
    • Added particle effects around sierra.
    • Compressed a bunch of textures to save file size.
    • Decreased old bird spawnrates on both moons.
    • Increased alpha health becauuse it kept getting friendly fired.
  • 1.2.4
    • Fixed alpha dog being registered incorrectly.
  • 1.2.3
    • Hopefully fixed reverb trigger errors.
  • 1.2.2
    • Adjusted fire exit on Fray.
    • Adjusted interior fog on Fray.
    • Reduced interior fog density on Sierra.
  • 1.2.1
    • Gave alpha dog and another enemy an extendedenemytype.
    • Adjusted hitbox for an enemy.
  • 1.2.0
    • Adjusted fog on Sierra.
    • Accidentally deleted Sierra's terrain and had to redo it all (oops!)
    • Added a new moon, Fray.
    • Updated for V50.
    • Fixed some incorrect meshes.
    • Made the alpha dog fancy.
    • Adjusted spawns on Sierra.
    • Adjusted scrap spawns on Sierra.
  • 1.1.0
    • Adjusted spawns.
    • Removed custom skybox for Sierra.
    • Made things brighter.
    • Fixed ambience.
    • Adjusted fog.
  • 1.0.0
    • Initial release.
  • 0.9.0
    • New props.
    • Adjusted spawns.
    • Adjusted scrap spawns.
    • Added moon video.
    • Shortened out of bounds terrain.
  • 0.8.0
    • Adjusted spawns.
    • Removed stormy.
    • Added even more industry.
    • Darkness is darker.
    • Adjusted pipe route.
    • Adjusted dog texture.
  • 0.7.0
    • Fixed dog desync.
    • Added ambience.
    • Fixed dropship.
  • 0.6.0
    • Fixed dogs.
    • Added stormy.
    • More fire exits.
    • Adjusted spawns.
    • Readded out of bounds terrain.
  • 0.5.0
    • variety of changes, too lazy to list
  • 0.4.0
    • Adjusted outside some more.
    • ouppy
    • Fixed performance issues.
  • 0.3.0
    • Fixed terrain clipping into ship.
    • Fixed railway supports being too high.
    • Removed out of bounds terrain for performance reasons.
    • Changed spawnrates.
    • Changed dungeon size.
    • Reduced size of big looming building.
    • Added a bunch more details.
    • Added ambience.
  • 0.2.0
    • Updated Sierra's environment.
    • Changed spawnrates.
    • Added big looming building.
  • 0.1.0
    • Added custom moon "Sierra".