![Autumnis-HarvestMoons-1.2.7 icon](https://gcdn.thunderstore.io/live/repository/icons/Autumnis-HarvestMoons-1.2.7.png.128x128_q95.jpg)
Date uploaded | a month ago |
Version | 1.2.7 |
Download link | Autumnis-HarvestMoons-1.2.7.zip |
Downloads | 2970 |
Dependency string | Autumnis-HarvestMoons-1.2.7 |
This mod requires the following mods to function
![IAmBatby-LethalLevelLoader-1.2.4 icon](https://gcdn.thunderstore.io/live/repository/icons/IAmBatby-LethalLevelLoader-1.2.4.png.64x64_q95.jpg)
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![AudioKnight-StarlancerAIFix-3.6.0 icon](https://gcdn.thunderstore.io/live/repository/icons/AudioKnight-StarlancerAIFix-3.6.0.png.64x64_q95.png)
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0![sfDesat-ViewExtension-1.2.0 icon](https://gcdn.thunderstore.io/live/repository/icons/sfDesat-ViewExtension-1.2.0.png.64x64_q95.png)
![Hardy-LCMaxSoundsFix-1.2.0 icon](https://gcdn.thunderstore.io/live/repository/icons/Hardy-LCMaxSoundsFix-1.2.0.png.64x64_q95.png)
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0![Yorimor-CustomStoryLogs-1.3.2 icon](https://gcdn.thunderstore.io/live/repository/icons/Yorimor-CustomStoryLogs-1.3.2.png.64x64_q95.png)
README
Harvest Moons
A mod that plans to add 7 new moons for people to explore!
Currently includes 2 moons.
Sierra
DESIGNATION: 129 - Sierra
RISK LEVEL: B+
POPULATION: Abandoned
CONDITIONS: Mountainous, arid. Fractured by large-scale mining operations over valuable minerals commonly found beneath the surface.
FAUNA: Ruled by Leo caecus. Other fauna tends to show heavily territorial behaviors.
POSSIBLE WEATHER: Mild, Rainy, Eclipsed
ROUTING COST: 0
Fray
DESIGNATION: 130 - Fray
RISK LEVEL: B+
POPULATION: Abandoned
CONDITIONS: Heavily forested, severely overgrown. Landing spot located nearby the site of an old nature reserve.
FAUNA: Heavily diverse ecosystem, fauna shows a wide variety of behaviors.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Foggy, Eclipsed
ROUTING COST: 0
Credits
- Sickhead Games
- Sci-Fi Construction Kit (Modular)
- Luke Smith
- Industrial Catwalk Kit
Thank you to Audio Knight, developer of starlancer, for plenty of help with development! And various friends for helping with testing!
CHANGELOG
- 1.3.2
- Fixed Fray being in description twice.
- 1.3.1
- Fixed quantum dropships.
- Added Temper's description to the README.md
- 1.3.0
- Added a new moon, Temper.
- Removed eclipsed from Sierra, because it's the closest to the sun.
- Fixed story logs not functioning.
- Changed sierra's fog.
- Removed buggy custom scrap.
- 1.2.9
- Fixed alpha blood stains getting on other objects
- Fixed dubious lighting with Infested.
- Adjusted interior fog on Fray yet again.
- 1.2.8
- Adjusted interior fog on Fray.
- Compressed a bunch more textures to save even more file size.
- Added some more buildings to Sierra.
- Readded smokestacks to Sierra.
- 1.2.7
- Adjusted custom enemies.
- Changed lighting on both moons.
- Heavily changed foliage on Fray.
- 1.2.6
- Fixed broken custom enemy on Fray.
- 1.2.5
- Fixed broken facility collision on Fray.
- Fixed missing foliage on Fray.
- Added particle effects around sierra.
- Compressed a bunch of textures to save file size.
- Decreased old bird spawnrates on both moons.
- Increased alpha health becauuse it kept getting friendly fired.
- 1.2.4
- Fixed alpha dog being registered incorrectly.
- 1.2.3
- Hopefully fixed reverb trigger errors.
- 1.2.2
- Adjusted fire exit on Fray.
- Adjusted interior fog on Fray.
- Reduced interior fog density on Sierra.
- 1.2.1
- Gave alpha dog and another enemy an extendedenemytype.
- Adjusted hitbox for an enemy.
- 1.2.0
- Adjusted fog on Sierra.
- Accidentally deleted Sierra's terrain and had to redo it all (oops!)
- Added a new moon, Fray.
- Updated for V50.
- Fixed some incorrect meshes.
- Made the alpha dog fancy.
- Adjusted spawns on Sierra.
- Adjusted scrap spawns on Sierra.
- 1.1.0
- Adjusted spawns.
- Removed custom skybox for Sierra.
- Made things brighter.
- Fixed ambience.
- Adjusted fog.
- 1.0.0
- Initial release.
- 0.9.0
- New props.
- Adjusted spawns.
- Adjusted scrap spawns.
- Added moon video.
- Shortened out of bounds terrain.
- 0.8.0
- Adjusted spawns.
- Removed stormy.
- Added even more industry.
- Darkness is darker.
- Adjusted pipe route.
- Adjusted dog texture.
- 0.7.0
- Fixed dog desync.
- Added ambience.
- Fixed dropship.
- 0.6.0
- Fixed dogs.
- Added stormy.
- More fire exits.
- Adjusted spawns.
- Readded out of bounds terrain.
- 0.5.0
- variety of changes, too lazy to list
- 0.4.0
- Adjusted outside some more.
- ouppy
- Fixed performance issues.
- 0.3.0
- Fixed terrain clipping into ship.
- Fixed railway supports being too high.
- Removed out of bounds terrain for performance reasons.
- Changed spawnrates.
- Changed dungeon size.
- Reduced size of big looming building.
- Added a bunch more details.
- Added ambience.
- 0.2.0
- Updated Sierra's environment.
- Changed spawnrates.
- Added big looming building.
- 0.1.0
- Added custom moon "Sierra".