1.0.4
1.0.3
- Updated game references and RPC generation for Netcode 1.12.2.
- Fixed duplicate network prefab hashes affecting enemy spawning and player damage on clients.
- Synchronized pentagram animation, sound, and activation effects across clients; added an activation light.
- Stopped enemy audio on death and when all players are dead.
- Prevented chase audio and delayed spawn behavior from restarting after death.
- Fixed enemy death during the spawn animation when no search coroutine exists.
- Updated player targeting to check all player slots.
1.0.0
1.0.1
1.0.2
- Pentagram activation not working has been fixed
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