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Dog Ningen Modpack
The OFFICIAL Dog Ningen Casino mod pack (not endorsed by- nor affiliated with Dog Ningen)Changelog
1.0.1
- Fixed a typo in the pack description
- Added TheGiantSpecimens (New giant enemies)
1.0.2
- Added Groan_Tube_Scrap (Funny slide whistle)
- Added MaskedEnemyOverhaulFork (Autism-emoting counter)
- Added YippeeMod (Funny bug go YIPPEE)
- Changed Skinwalker configs so that only Masked can copy voices
- Changed TooManyEmotes configs to disable Moving while emoting (Too distracting)
1.1.0
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Removed RollingGiant (Generally just a slow moving monster with low counterplay potential)
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Added ShipInventory to reduce ship clutter and dodge potential item loss when loading a file
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Added SuitSaver (Saves last used suit on file load)
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Added LethalPresents (Config set to only spawn mines, HoardingBugs and Locusts. Might need to tweak configs/remove in future depending on functionality)
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Added Aquatis (New moon)
- Changed KarmaForBeingAnnoying Configs to bump up chance for the mod to proc (It was never happening even through spam)
- Changed SnatchinBracken Configs to sometimes allow instakills by Bracken AND upped the chance for instakill while being dragged (Too easy to teleport bodies out, bracken would sometimes get stuck on geometry on certain levels)
1.1.1
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Removed RollingGiant (For real this time)
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Removed Skinwalkers
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Removed MaskedEnemyOverhaul
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Added Axel_Metal_Bar (Dropping metal axel scrap makes a (non-deafening) metal pipe sound)
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Added Mirage & MirageRevive (Skinwalkers but synced between players)
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Added MysteryButton (Potential funny red button in facility with rng outcomes)
1.1.2
- Bumped up chance for MysteryButtons to spawn
1.1.3
- Tweaked Mirage config to (Hopefully) not fill monster cap with masked
1.1.4
- Added Slaughterhouse and SlaughterhouseScraps (New indoors map with accompanying RP scrap)
- Added UsualScrap (More scrap with interesting interactions)
2.0.0
Soft rework of the pack, Gives me an excuse to force people to redownload to remove excess mods
- Removed ElevatorSymphony (Didnt have any custom music yet anyways)
- Removed TvLoader (No custom videos yet)
- Removed Locker (Not that interesting of a mob, we have found limited counterplay)
- Removed KarmaForBeingAnnoying (Mod literally does not function)
- Added Orion (New Moon)
- Added E_Gypt_Moon (New Moon)
- Added Atlas_Abyss (New Moon)
- Added Wider_Ship_Mod (Does what it says on the tin, will monitor player feedback on this one)
- Added MelanieMelicius Utility Furniture Pack (Better at game = excess money to spend on new furniture)
- Added Melanie Interiors (New facility interiors and new RP scraps for them)
- Added KarmaForBeingAnnoying_UPDATED (Karma for being annoying but actually works now)
- Added CullFactory (Performance mod, hopefully fixes some lag issues)
- Added LethalPipeRemoval (Allows preset position for base furniture, fixed config to fit wider ship)
2.1.0
- Added Surfaced (New mobs and a new mine type)
- Added DoorlessStorage (No more wonky doors on the item storage cabinet)
- Added LethalCompanyVariables to set death penalty to 0% (Retards were dying on CD, cant keep money for new moons)
- Added EmergencyDiceUpdated (Dice with random funny(?) effects)
- Changed TheGiantSpecimens config so that modded giants should no longer spawn (made the Atlas abyss moon unplayable)
- Turned Super Scary Mode on
- Turned Pussy mode off
2.1.1
- Added several mods that fix small things bugged in vanilla/improve performance
2.2.0
Mods removed, requires reinstall
- Mod updates
- Removed Helmet cameras (Vanilla feature now?)
- Removed TheGiantSpecimens (Mod sucks and i hate it)
3.0.0
DA BIG REWORK
Mods removed, requires reinstall
- Mod updates
- (Re-)Added Helmet cameras (They were not actually a vanilla feature)
- Removed Surfaced (None of the features were actually that enjoyable)
- Removed MelanieMelicious-Melanie_Interiors (If i have to carry another 12 credit two-handed item i swear to god)
- Removed Wider ship (Claustrophobia is my best friend now)
- Removed Mimics (It is kinda shit and no one will notice for 5 sessions)
- Removed Slaughterhouse (Mixed reception, trying without it for a while)
3.1.0
EMERGENCY UPDATE
Mods removed, requires reinstall
- Mod updates to make the pack launch again
- Removed all custom moons (They just don't load and we can't play the game)
3.1.1
Mods removed, requires reinstall
- Replaced ShipInventory and PushCompany with their updated (working) counterparts
- Config changes so the storage cabinet is inside the smaller ship
3.2.0
- Added back custom moons, seems like they are working again
- Updated mods