Floyds Big Package of Mods
A big ole thang of modsRequired mods (77)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.9.14
Lets players freecam on death as a ghost and do various interactions.
Version:1.2.12
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.3.0
[WIP] Aims to give each item their own unique grab & drop audio. Currently has sounds for 19 items (+10 for some modded scrap) and a couple pieces of furniture.
Version:0.2.3
Our loyal [Suit Technicians] are dedicated to making sure you look your best while dying inside an abandoned facility! Our standard package includes 8 unique suits to choose from!
Version:1.3.1
Cosmetic pack for the MoreCompany Lethal Company mod by notnotnotswipez
Version:1.20.0
Add Cause of Death to the performance report, now with a Mod API!
Version:2.4.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 300 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.3.17
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Version:1.1.2
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.1.1
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.9
