Mods uploaded by ButteryStancakes
Lets kicked players rejoin your lobby.
Last updated: 2 days ago
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Last updated: 2 days ago
Fixes several gamebreaking bugs with shovels and knives.
Last updated: 2 days ago
Brings back the holiday dropship on snowy moons. Configurable
Last updated: 2 days ago
Replaces the action ambience with the Halloween version from v67. Configurable
Last updated: 2 days ago
Brings back the spookified elevator tunes from v65, composed by ZedFox.
Last updated: 2 days ago
Fixes several gamebreaking issues with weed killer.
Last updated: 2 days ago
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Last updated: a week ago
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Last updated: a week ago
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Last updated: 3 weeks ago
Allow an interior's unique stinger music track to replay under certain circumstances.
Last updated: 3 weeks ago
Fixes several problems with mask items and masked enemies.
Last updated: a month ago
Reverts Artifice to a snowy map.
Last updated: a month ago
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Last updated: a month ago
Includes some additional variants for reused The Upturned assets. (1 boombox track, 8 item reskins)
Last updated: 2 months ago
Lets you keep some scrap on the ship after dying in singleplayer, for a more casual solo-friendly experience.
Last updated: 2 months ago
Adds an additional suit similar to the brown suits in the game's announcement teaser.
Last updated: 2 months ago
Adds the unused Mapper item to the store.
Last updated: 2 months ago
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Last updated: 2 months ago
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Last updated: 2 months ago
Aesthetic changes to make moon environments feel more cohesive.
Last updated: 2 months ago
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Last updated: 3 months ago
Adds the unused "Baby Face" song to the Cruiser radio.
Last updated: 9 months ago