Lethal Company
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Date Uploaded
2 years ago
Downloads
93
Size
109KB

Required mods (71)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Changes 60 -> 1000 starting credits when you start a new game :)
Version:2.1.0
Makes mines move like Roombas
Version:1.1.5
you can now teleport items with the teleporter
Version:1.0.0
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.7
A mod to allow players to join after the game starts.
Version:1.0.13
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.4.0
Adds a few of terminal commands, each can be disabled in the config.
Version:1.5.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
This mod implements a better sprint. With it you have a bit longer sprint time and a bit quicker stamina recovery.
Version:1.0.8
API to simplify model replacement
Version:2.4.1
A simple mod that removes the "cooldown" between interacting with objects.
Version:1.2.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.3
Adds the command "rich" in the terminal, which gives 1,000,000 credits
Version:1.0.0
A mod that adds days available to complete the quota based on its value (1000 = +1 day).
Version:1.0.0
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.7.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
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