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Caigan-Archipelago_Scrap-1.1.1 icon

Archipelago Scrap

An Archipelago.gg themed scrap.

Date uploaded 5 months ago
Version 1.1.1
Download link Caigan-Archipelago_Scrap-1.1.1.zip
Downloads 671
Dependency string Caigan-Archipelago_Scrap-1.1.1

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.2.1 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.1

README

GET THAT ARCHIPELAGO CHECK!

This mod adds a single scrap : The Archipelago Chest.

It's rarity depends on the danger level of the moon : Safer moons such as Experimentation have a very low chance, while S tier moons like Titan have a very high chance of this scrap spawning.

NOTES

This is a simple scrap mod built for the Archipelago Lethal Company mod. It is used by APLC as the goal scrap to collect, BUT YOU DO NOT NEED APLC TO USE THIS SCRAP.

YOU DO NOT NEED TO RUN APLC WITH THIS MOD TO USE IT. It acts as a simple piece of scrap.

CREDIT

Archipelago gems logo model by Berserker on the AP Discord.

CHANGELOG

v1.1.1

This update is a full rebuild of the mod, using a different library mod that has less compatability issues with other mods.

  • Rebuilt mod to use Lethal Lib instead of Lethal Expansion
  • Added inventory icon
  • Flipped the Archipelago gems horizontally to match the logo
  • Changed custom grab/drop/throw sounds
  • Changed spawn weights : The Archipelago Chest now has a higher chance to spawn the more dangerous the moon is
    • Experimentation, Assurance, and Vow have roughly a 1 in 8 chance
    • Offense and March have roughly a 1 in 4 chance, with a very small chance of multiple chests at once
    • Rend, Dine, and Titan have roughly a 1 in 2 chance, with a higher chance of multiple chests at once
v1.0.0
  • Initial Release

CHANGELOG

CHANGELOG

v3.0.1
  • Downgraded Lethal Level Loader from 1.2.2 to 1.2.1 due to terminal bug preventing players from going to the Company moon.
v3.0.0
  • Rebuilt mod to use Lethal Level Loader instead of Lethal Lib
    • CONFIG FILE NO LONGER WORKS. Will (hopefully) be reimplemented in a later update.
    • If you are wanting to change the spawn weight of AP items, it is suggested to use something like Lethal Quantities for now
  • New AP Apparatus scraps fully implemented : Adamance, Embrion, Artifice, and Custom
    • AP Apparatus - Custom will spawn on any modded moon and is used for Trophy mode
  • Rebalanced all scrap spawn weights
    • Higher chance of AP Chests spawning on more dangerous moons
    • AP Apparatus will spawn at least one most of the time on all vanilla moons.
      • Modded moons may have less chance if their interior map size is small.
  • AP Chests updated to spawn on all moons, including new moons and modded moons.
v2.5.0
  • AP Chests will now spawn on ALL moons, included modded moons
  • AP Apparatus' for Adamant, Embrion, and Artifice added, but do not spawn currently
    • Mods that let you customize where custom scrap spawns can be used to spawn them.
v2.1.0
  • Fixed some typos
    • Rend Apparatus should no longer scan as March Apparatus, for example!
v2.0.0
  • AP Apparatus scrap added!
    • Each moon has its own custom AP Apparatus.
  • Config added!
    • Will now generate when mod is run for the first time
    • Contains options to change the spawn weights of both AP Chests and AP Apparatus on each moon
    • Also has option to select which 'mode' you are running in AP, and to disable the scrap of the mode you aren't running.
v1.2.1
  • Inreased spawn weights a small amount across the board.
v1.2.0
  • Reworked weights for all moons. The following are the rough chance and amount of chests that can spawn on each landing :
    • Experimentation
      • 25% chance, 1 chest
    • Vow
      • 35% chance, 1 chest
        • Vow, while in the middle tier of moons, has an interior only slightly larger than Assurance, but spawns less scrap.
    • Assurance
      • 40% chance, 1 chest
    • Offense
      • 40% chance, 1 chest
    • March
      • 60% chance, 1 to 2 chests
        • March and Titan have the largest interior sizes, but Titan has a much higher enemy spawn level.
    • Rend
      • 75% chance, 1 to 2 chests
    • Dine
      • 85% chance, 1 to 2 chests
    • Titan
      • 95% chance, 1 to 4 chests

All moons have a slim chance of spawning multiple AP chests.

v1.1.0 #### This update is a full rebuild of the mod, using a different library mod that has less compatability issues with other mods. - Rebuilt mod to use Lethal Lib instead of Lethal Expansion - Added inventory icon - Flipped the Archipelago gems horizontally to match the logo - Changed custom grab/drop/throw sounds - Changed spawn weights : The Archipelago Chest now has a higher chance to spawn the more dangerous the moon is - - Experimentation, Assurance, and Vow have roughly a 1 in 8 chance - - Offense and March have roughly a 1 in 4 chance, with a very small chance of multiple chests at once - - Rend, Dine, and Titan have roughly a 1 in 2 chance, with a higher chance of multiple chests at once
v1.0.0
  • Initial Release

v1.6.0

  • New Scrap
    • Bright Pony plush (Friend scrap)
  • Added a Config!
    • Will generate the first time the mod is run.
    • Enables you to change or disable specific scrap!
    • The config is seperated into different types of scrap (machine, food, plush, etc)
  • Spawn weight of Giant Chocolate Bar lowered from 100 to 14
    • Accidentally left this at 100 for testing purposes.

v1.5.0

  • Rebuilt the mod to use Lethal Lib instead of Lethal Expansion
    • This should help in compatability issues reported. Lethal Lib also gives me more options for future additions.
  • Arcade Cabinet sound volume lowered slightly
  • Many item sounds have been changed or adjusted
  • Spawn weights and Scrap Value ranges have been adjusted for all items, and made a bit more consistant :
    • Common items are usually spawn weight 18 and valued 25 to 125
      • Bnuuy and Maus plushes, action figures, etc
    • Mostly Common items are usually spawn weight 16 and valued 50 to 150
      • Most other generic plushes such as wolf, possum, horse, etc
    • Uncommon items are usually spawn weight 14 and valued 50 to 250
      • Giant foods, etc
    • Mostly Uncommon items are usually spawn weight 12 and valued around 50 to 200
      • Custom plushes
    • Rare items are usually spawn weight 10 or 11 and valued 150 to 500
      • Claw Machine, Gachapon Machine, Golden Cheese, etc
    • Ultra Rare items usually spawn weight 9 and valued 250 to 750
      • The arcade machine
v1.4.0
  • New Scrap
    • Heart of a Goobold
    • Cat Slime Plush
    • Wolf Plush
    • Arctic Fox Plush
    • Giant Candy Corn
    • Giant Chocolate Bar
    • Giant Gummy Bear
  • Fixed drop and/or pickup sounds for :
    • TigerMous Plush
    • Maus Plush
    • Rabbit Plush
    • Red Panda Plush
    • Squirrel Plush
v1.3.0 to 1.3.1

v1.3.1

  • Fixed missing Scan Node on Gachapon Machine

v1.3.0

  • New Scrap
    • TigerMous Plush
    • Moth Padoru Plush
    • Gachapon Machine
    • Quacking Bad Figure
    • Buninja Figure
v1.2.0
  • Updated to latest SDK
  • New Scrap
    • Arcade Machine
    • Empty Claw Machine
    • Maus Plush
    • Raccoon Plush
    • Possum Plush
    • Squirrel Plush
  • All scrap now has drop sounds
    • Some scrap now have special pickup sounds
  • Bunny Plush
    • Value range changed from 25 > 100 to 25 > 125
    • Weight changed from 3 to 2
    • Global spawn weight changed from 7 to 12
  • Ferret Plushes
    • Value changed from 25 > 100 to 50 > 100
    • Global spawn weight changed from 6 to 8
  • Gigantic Garlic
    • Value range changed from 50 > 200 to 75 > 200
    • Global spawn weight changed from 3 to 5
  • Giant Tamago
  • Weight changed from 12 to 25
    • Global spawn weight changed from 3 to 4
  • Golden Cheese
    • Value range changed from 100 > 500 to 150 > 500
  • Horse Plush
    • Value range changed from 25 > 100 to 50 > 125
    • Global spawn weight changed from 6 to 7
  • Bag of Fake Money
    • Carry position changed to make more sense
    • Value range changed from 25 > 200 to 50 > 200
    • Global spawn weight changed from 4 to 5
  • Delivery Pizza
    • Value range changed from 50 > 150 to 75 > 150
  • Red Panda Plush
    • Value range changed from 25 > 100 to 50 > 125
    • Global spawn weight changed from 6 to 7
  • Taiyaki
    • Value range changed from 40 > 75 to 40 > 80
    • Global spawn weight changed from 7 to 11
v1.1.0
  • Initial Release