You are viewing a potentially older version of this package. View all versions.
Ccode_lang-SirenHead-0.7.7 icon

SirenHead

Add the siren head to Lethal Company.

Date uploaded 3 months ago
Version 0.7.7
Download link Ccode_lang-SirenHead-0.7.7.zip
Downloads 12339
Dependency string Ccode_lang-SirenHead-0.7.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1

README

Siren head

Adds the siren head on forest moons

Credits

Model at https://sketchfab.com/3d-models/siren-head-e2a7eca5bc814b6ca5b2d2e85f478360 Chase sounds from https://samplefocus.com/samples/siren-head-fx-154 Lure sounds will be from @birdekek on discord Animation from @dotflare on discord.

CHANGELOG

0.7.8

Add a working terminal entry for the bestiary.

0.9.0

Fix configuration syncing.
Fix transitions between states.
Add footstep audio.
Add alert sound.

0.9.1

Add fear level support.

0.9.5

Fix netcode for animation syncing.

1.0.1

Add walkie mimic of former crews.

1.1.1

Add a config for where it spawns.

1.1.2

Add an option just to put all for the spawn planets.

1.1.4

Make volume lower for radio chatter and (hopefully) fix him going through the ship.

1.2.1

Make sounds randomized.

1.2.2

Try to fix walking in the ship. (Again)

1.2.3

Try to fix walking in the ship. (Again)

P.S. This one seems to have worked

1.3.1

Fix issues with sound syncing, not untreeing on touch, and log spam on clients.

1.4.1

Make new spawn config. (if it doesn't spawn for you delete the config and regenerate it.)

1.4.2

Make v50 compatible.

1.4.3

Update LL for compatability with v50.