Lethal Company
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Latest version
1.0.1
Last Updated
First Uploaded
Downloads
458
Likes
1
Size
94KB
Dependants

Categories

Required mods (78)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Allows you to spectate enemies when dead.
Version:2.7.0
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
A mod that integrates a FPS counter in the HUD
Version:1.4.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.19
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.1
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Increases battery life for flashlights by 50%.
Version:1.0.3
Light your way through the darkness with every scan. Highly configurable.
Version:0.0.6
A sextilogy of Atmospheric Horror inspired moons.
Version:2.5.1
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by caching frequently searchable components
Version:1.2.1
Adds new features and mechanics to the insanity mechanic of Lethal Company. Fork of original by BudgetAirpods.
Version:1.2.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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