Lethal Company
Install with App

Details

Latest version
2.0.16
Last Updated
First Uploaded
Downloads
4.3K
Likes
0
Size
81KB
Dependants

Categories


!Start v2.0.4

EZPZ - Lethal Company

High quality modpack containing 96 quality of life and rebalance mods that improve the gameplay loop while still remaining a challenging experience. Install this modpack if you are looking for an experience that:

  • Is ideal for 2-8 players.
  • Increases the difficulty of vanilla LC, but not to insane amounts.
  • Adds fresh content to the game that stays true to the genre.
  • Adds plenty of quality of life additions to streamline your gameplay.
  • Recieves frequent updates and tweaks to ensure the best experience.

Join the Discord Server to chat with other users of the modpack and find people to play with, as well as being notified whenever an update drops.

Installation

On new version releases, I recommend reinstalling the modpack. Thunderstore fails to remove files that are no longer in a modpack on a profile, which will cause issues for your game.

Never Update

You can use either method to install the pack, depending on your preferred launcher.


Method 1: Installing from searching the for modpack (recommended):

Fresh installation (Thunderstore/R2ModMan):

  1. Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
  2. Select Lethal Company as your game, and create a new profile (you can name it anything you want that's memorable).
  3. Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" (by TeamClark) and install.
  4. As the mod is preconfigured, press the "Modded" play button in the top right to launch it right away. You must always launch the game this way if you want to play on a modded instance.

Updating (Thunderstore/R2ModMan):

  1. Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
  2. DO NOT press update. Instead, delete your current profile and create a new one.
  3. Select the profile, click "Get mods" on the left toolbar. Search for "TheMostLethalCompany" and install. You should now be on the latest version.

Method 2: Installing from a profile code:

Fresh installation from a profile code (Thunderstore/R2ModMan):

  1. Download the Thunderstore Mod Manager OR R2ModManager and run the executable.
  2. Select Lethal Company as your game, and press "Import/Update".
  3. Press "Import new profile", then "From code".
  4. In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
  5. Once imported, press "Create" and the mods will install.

Updating from a profile code (ThunderstoreR2ModMan):

  1. Check for an updated version number on the modpack (either through a download icon being present next to TheMostLethalCompany in your mods list, or by checking the changelog here).
  2. DO NOT press update. Instead, delete your current profile.
  3. Press "Import new profile", then "From code".
  4. In this field, copy and paste the current version code. This will be posted at the top of the latest update message in the #Updates channel on the Discord Server.
  5. Once imported, press "Create" and the mods will install.

Features & Changes

  • Lobby count increased to 32 (recommended for 2-8 players though).
  • You can now have more than 3 active save slots.
  • HUD now accurately displays Health, Stamina, and Battery Life.
  • Players can now join an ongoing session while the ship is in orbit.
  • At least two players must now vote to allow the ship to leave early.
  • Hotkeys 1-4 will now select the corresponding item slot in your hotbar.
  • Using open mic will now show when you are speaking, with a changing colour based on intensity.
  • A noise meter is present under the chat, giving you a visual indicator of how much noise you are making.
  • Voice is transmitted 2 seconds after death for hilarity reasons.
  • Players that die on a moon will have a note added to their performance report explaining their cause of death.
  • The game will skip to the main menu when booting.
  • Nameplates are now fully hidden for immersion.
  • Pressing "M" by default will toggle your microphone on and off in-game.
  • A crosshair is now visible on-screen, to show where you are aiming.

Equipment

  • Flashlights and Walkie-talkies can now be used from the inventory (F and R respectively).
  • Weight values of purchaseable equipment have been generally reduced to not punish the player as much for bringing heavier items into the facility.
  • Active Walkie-talkies can now be heard even when you are not the one holding them.
  • Extension Ladders no longer retract automatically after being deployed.
  • Flashlights will now begin to dim as their battery expires.
  • New equipment, purchaseable at the terminal:
    • Rocket Launcher (■800), comes with 4 highly damaging explosive rounds that will kill most entities on a direct hit.
    • Utility Belt (■400), grants the user 3 additional inventory spaces that can hold scrap items.
    • Remote Radar (■350), allows the user to view the ship's radar on the go, allowing them to see their (or another player's) surroundings.
      • Has 80s of battery life.
      • Links to the ship's radar. So changing the tracked target on the remote will also change it on the ship and vice-versa.
      • Only allows viewing of player's positions. Does not allow the use of terminal commands.
    • Hacking Tool (■80), allows the user to connect to turrets, landmines, and bulkheads to hack them, which would perform the same interaction as typing their code into the ship's terminal.
      • Has 200s of battery life.
      • Hacks are completed when the user correctly answers a series of basic math questions.
      • Incorrectly answering will reset the hack.

Ship

  • The clock is now no longer hidden while on the ship.
  • The ship's radar now has a monitor showing the bodycam of the player you are tracking.
  • The ship will now passively heal any crewmate standing inside it.
  • Shoving a metallic item into the ship's item charger will now electrocute the user.
  • Using a teleporter will now allow you to keep holding equipment from the store.
  • Decor bought for your ship will now persist even when you are fired.
  • Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.

Entities and Hazards

  • New/altered entities. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:

CLICK TO ACCESS FILE ENTITY-01: B■■■■A

ENTITY-01: BOOMBA

Boomba

Image captured of a Boomba on crewmate A-03's bodycam.

SIGURD'S DANGER LEVEL: 20%

NOTABLE FEATURES:

- A ROAMING LANDMINE THAT SEARCHES FOR NEARBY TARGETS AND ATTEMPTS TO DRIVE UNDERNEATH THEM.
- STEPPING ON THEM OR DESTROYING THEM WILL CAUSE THEM TO EXPLODE.
- MOUNTED WITH A FLASHLIGHT. CAN BE MISTAKEN FOR FLASHLIGHTS OF OTHER CREW MEMBERS IN SOME SITUATIONS.

CAN SEE? YES.

CAN HEAR? YES.

RECOMMENDATION:

- BE AWARE OF THEIR EXISTENCE. THEY ARE DECEPTIVELY SMALL AND QUIET AND WILL SNEAK UP ON UNSUSPECTING CREWS.
- CAN BE EASILY OUTMANEUVERED AND DO NOT POSE A SIGNIFICANT THREAT.
- DO NOT DAMAGE THEM IF YOU WISH TO SURVIVE.

CLICK TO ACCESS FILE ENTITY-02: M■■■C

ENTITY-02: MIMIC

Mimic

Last image captured by crewmate A-01 before he was devoured by a Mimic.

SIGURD'S DANGER LEVEL: 80%

NOTABLE FEATURES:

- WHEN ESCAPE FROM THE FACILITY SEEMS NEAR, THE MIMIC POSES A FINAL THREAT TO SAFETY.
- A CREATURE THAT LURKS IN FIRE ESCAPE DOORS AND WILL INSTANTLY DEVOUR ANY UNSUSPECTING VICTIMS WHO TRY TO PASS THROUGH.
- UNAVOIDABLE AND UNKILLABLE ONCE PROVOKED.

CAN SEE? NO.

CAN HEAR? NO.

RECOMMENDATION:

- CAREFULLY INSPECT ALL FIRE ESCAPE DOORS BEFORE USING THEM. ANY NOTABLE DISCREPANCY CAN SIGNIFY THE PRESENCE OF A MIMIC.
- VERIFY THE EXISTENCE OF FIRE ESCAPE DOORS WITH YOUR RESIDENT TERMINAL OPERATOR. IF THEY DO NOT SEE A DOOR, THE DOOR IS NOT REAL.
- ENSURE YOU ONLY TRUST THE DOORS YOU ENTERED THROUGH THE FACILITY WITH, OR HAVE SEEN ANOTHER CREWMATE USE SAFELY.

CLICK TO ACCESS FILE ENTITY-03: M■■■■D

ENTITY-03: THE MASKED

Masked

Footage captured of crewmate A-12 from crewmate A-11's bodycam. A-12 exhibited aggressive behaviour and was unresponsive to verbal cues. A-12 still replied in their own voice, but repeated words said previously. Shortly after this still was captured, crewmate A-11 became unresponsive, but their radar remained active.

SIGURD'S DANGER LEVEL: 70%

NOTABLE FEATURES:

- A TWISTED VERSION OF A FORMER COMPANY EMPLOYEE. A MASK NOTABLY GRAFTED TO THEIR FACE AS WELL AS THEIR TENDANCY TO HUNT OTHER CREWMATES 
SIGNIFIES THEM AS A THREAT.
- ACTS IN A ZOMBIFIED MANNER, AND ATTEMPTS TO GRAB UNINFECTED CREWMATES WHEN CLOSE TO SPREAD THEIR CONDITION.
- LURES TARGETS IN THROUGH THE USE OF WEARING COMPANY CLOTHES AND SPEAKING IN FAMILIAR VOICES.

CAN SEE? YES.

CAN HEAR? YES.

RECOMMENDATION:

- ODD BEHAVIOUR FROM FELLOW CREWMATES, EITHER IN PERSON OR ON THE RADAR, MAY SIGNAL THEIR TURN INTO ONE OF THE MASKED.
- BEHAVIOUR MAY INCLUDE: REPEATED PHRASES FROM ANY CREWMATE'S VOICE, FOLLOWING CREWMATES CLOSELY, OR RAISING ARMS TO GRAPPLE A CREWMATE 
IN CLOSE PROXIMITY.
- BE WARY OF REMAINING MASKED EMPLOYEES FROM PREVIOUS EXPEDITIONS WHO MAY LURK ON THE MOON.


  • New facility hazards. I've added them here in a style similar to the bestiary and obfuscated them for those who want to be surprised. If you want to know the details and see some images, reveal away:

CLICK TO ACCESS FILE HAZ-01: T■■■P■■■■R TRAP

HAZARD-01: TELEPORTER TRAP

Teleporter

Image captured of a Teleporter Trap on crewmate A-09's bodycam.

SIGURD'S DANGER LEVEL: 5%

NOTABLE FEATURES:

- SIMILAR TO LANDMINES BUT APPEAR LESS FREQUENTLY. DISTINGUISHABLE BY THEIR HEXAGONAL SHAPE AND PATTERNS.
- STEPPING ON THIS WILL IMMEDIATELY TRANSPORT THE VICTIM TO A RANDOM LOCATION IN THE FACILITY. 
- THE VICTIM WILL SUFFER NO DAMAGE TO THEMSELVES OR THEIR HELD ITEMS.

RECOMMENDATION:

- WATCH THE FLOORS AND BRING A FLASHLIGHT TO SPOT THEM EASIER.
- USE A HACKING TOOL OR ASK YOUR RESIDENT TERMINAL OPERATOR TO DISABLE IT TEMPORARILY OVER RADIO IF THE TRAP IS IMPASSABLE.
- CAN BE USED AS A TOOL TO ESCAPE MORE DANGEROUS THREATS IF NECESSARY.


  • Slimes now become passive when a boombox is playing in proximity of them.
  • Thumpers spawn less frequently.
  • Hoarding Bugs will now cheer. This breaks immersion a bit, but is way too funny to not include.
  • The Masked spawn as frequently as Brackens, will copy a player's skin, and will copy and repeat words spoken by any player.
  • Coil Heads now watch the player closest to them.

Scrap and Credits

  • Quota step between deadlines is ■250.
  • Overfilling a quota will now begin filling up the next quota as a rollover.
  • Additional scrap is now present in the facility compared to vanilla.
  • Passive wallet changes:
    • When starting a session (landing on a moon for the first time), you will begin with ■60 for any party size under 4.
    • For each player over this limit, you will gain an additional ■15.
  • Moons with weather conditions now yield higher value scrap items.
  • The item dropship now arrives and leaves faster on purchasing items.
  • Scanning will now show a breakdown of scrap you have detected, and their total value.
  • Scanning while on your ship will show you the exact value of all scrap you have on-board.
  • Current quota is now shown at the deposit point on the company moon.

Cosmetics

  • Emotes are now rebound by default, and several new emotes are added:
    • F1: Dance
    • F2: Point
    • F3: Fuck You
    • F4: Clap
    • F5: Shy
    • F6: Griddy
    • F7: Twerk
    • F8: Salute
  • Suits are now stored on several racks. Switch between racks by pressing "B" or "N".
  • Various hats and accessories can be equipped on the main menu.
  • Your last worn suit will be remembered between sessions.
  • A mirror is now available on the ship, allowing you to preview your appearance.
  • Several custom suits are included and unlocked by default:
    • Coloured Suits:
      • Black
      • White
      • Pink
      • Purple
      • Blue
      • Green
      • Yellow
      • Red
      • Orange
    • Facility Guard (SCP)
    • Big Boss (Metal Gear)
    • Combine Elite (Half-Life)
    • Death Korps of Krieg (WH40K)
    • ODST (Halo)
    • LIDL Suit (LIDL)
    • Tesco Suit (Tesco)
    • Medic Suit
    • Cook Suit (Breaking Bad)
    • Omni-Man (Invincible)
    • Vault Boy (Fallout)
    • Mario (Super Mario Bros)
    • Luigi (Super Mario Bros)
    • Kirby (Kirby)
    • Knuckles (Sonic the Hedgehog)
    • Minion (Despicable Me)
    • Skeleton
    • Santa Claus
    • Dallas (Payday)
    • Beekeeper

Commands

  • Utilities:

    • UP ARROW and DOWN ARROW will navigate through command history, allowing you to reinput a command if needed.
    • LEFT ARROW and RIGHT ARROW are now aliased with the switch command. This allows you to cycle through cameras on your keyboard when using cams or view monitor.
  • Extra Terminal Commands:

    • map is now the alias for view monitor, allowing you to access that screen faster than typing the entire phrase. In addition, multiple viewing types are available as separate commands:
      • cams will display the ship's bodycam screen. Can swap between players as you would while tracking using the radar.
      • proview will display the ship's bodycam screen, but also add a minimap in the top right corner.
      • overlay will display the ship's bodycam screen, but also add a faded overlay of the map above it.
    • door will toggle the ship's door to an open or closed state.
    • lights will toggle the ship's lights to an on or off state.
    • tp will teleport the currently tracked player back to the ship, provided you have a teleporter off cooldown.
    • itp will trigger the inverse teleporter, provided you have a teleporter off cooldown.
    • clear will clear the screen of text.
    • quit will force the user out of the terminal screen.
    • loot will show the total value of scrap onboard the ship.
    • fov <value> will adjust your field of view. Works identical to the chat command.
    • vitals will provide a summary of a player's health, carried weight, and sanity, at the cost of ■10.
      • Can be upgraded for ■200 to make the command no longer cost credits.
  • Chat Commands:

    • Typing /fov <value> in chat will now adjust your field of view.
    • Typing /toggleVisor in chat will now disable the visor vignette on your HUD.

Modlist

[? Total, including the Modpack file itself] If you have a different number of mods compared to the number specified here in your install, please create a new profile and reinstall the pack to get the correct amount.

MOD TOTAL: ?
- Modpack is undergoing a lot of changes recently, I'll fully update this when the modlist isn't changing daily.

Changelog:

New updates will always be posted and users will be notified whenever an update drops in the Discord Server.

Click here to view all changes in order.

v2.0.16

 
Coroner will be updated to: 1.5.3
LethalExpansion will be updated to: 1.3.14
LC_API will be updated to: 3.2.4
Orion will be updated to: 1.1.1
Aquatis will be updated to: 0.4.1
ReservedItemSlotCore will be updated to: 1.7.7
ReservedFlashlightSlot will be updated to: 1.5.5
ReservedWalkieSlot will be updated to: 1.5.3
Kast will be updated to: 1.0.3
BetterItemScan will be updated to: 2.1.8
LethalLib will be updated to: 0.10.1
MirrorDecor will be updated to: 1.2.2
Lategame_Upgrades will be updated to: 2.8.6
TerminalApi will be updated to: 1.5.0
darmuhsTerminalStuff will be updated to: 2.2.0
LateCompany will be updated to: 1.0.9
MikesTweaks will be updated to: 2.0.2
Boombox_Controller will be updated to: 1.1.5
LethalRegeneration will be updated to: 1.1.1
MaskedEnemyOverhaul will be updated to: 2.2.1
FastSwitchPlayerViewInRadar will be updated to: 1.3.2
CrossHair will be updated to: 1.0.5
IntroTweaks will be updated to: 1.4.0
Permanent_Ladder will be updated to: 1.0.3
TooManySuits will be updated to: 1.0.5
Solos_Bodycams will be updated to: 1.0.5
ReservedSprayPaintSlot will be updated to: 1.0.5

v2.0.15

- ModUpdateFixes.
-LethalExpansion will be updated to: 1.3.8
-Coroner will be updated to: 1.5.1
-Aquatis will be updated to: 0.3.4
-BetterItemScan will be updated to: 2.1.7
-EZPZgroupModpack will be updated to: 2.0.15

v2.0.14

- Aquatis will be updated to: 0.3.4 from 0.3.3

v2.0.13

- Reverted to 2.0.10
- Updated LC_API to 3.2.2
- Updated Lethallib 0.8.0 to 0.9.0
- Updated LeethalUtilities 1.2.9 to 1.2.11
- Updated ReservedItemSlotCore-1.6.7 to 1.7.1 
- Updated ReservedFlashlightSlot-1.5.1 to 1.5.2
- Updated ReservedWalkieSlot-1.5.0 to 1.5.1
- Updated LethalExpansion-1.3.6 to 1.3.8
- Orion will be updated to: 1.0.3 from 1.0.0
- LethalCompany_InputUtils will be updated to: 0.4.4 from 0.4.3
- BetterItemScan will be updated to: 2.1.7 from 2.1.6
- Added BoomboxController (92)
- Added Aquatis new moon (93)
- Added kast new moon (94)
- Added MinecraftTaigaMoon (95)
- Added New horn sound (96)
-EZPZgroupModpack will be updated to: 2.0.13 from 2.0.12

- Lategame_Upgrades will NOT BE updated to: 2.8.5 from 2.8.3 due to buggs and no patch notes fuck creator, nice mod tho  

v2.0.12

-Added BoomboxController (92)
-Added Aquatis new moon (93)
-Added kast new moon (94)
-Added MinecraftTaigaMoon (95)
-Added New horn sound (96)

v2.0.11

-Updated LethalLib to 0.9.0
-Updated ReservedItemSlotCore to 1.7.0
-Updated Orion to 1.0.2
-Updated LethalUtilities 1.2.11
-updated InputUtils to 0.4.4
-Updated BetterItemScan to 2.1.7
-Updated Config Files

v2.0.10

- Updated FlipMods-ReservedItemSlotCore to 1.6.7
- Updated EliteMasterEric-Coroner to 1.5.0
- Updated MirrorDecor to 1.2.0
- Added new moon orion sfDesat-Orion-1.0.0
- Added lethalexpansion 1.3.6
- Added lategame upgrades 2.8.3
- Added Hullbreaker Company 1.3.10
- Added Peaches Castle
- Added Ducks moons
- Added EGypt moon

v2.0.9

- Updated darmugsTerminalStuff config (removed vitals and other cmds)
- Updated LethalUtilities 1.2.9
- Updated Quickrestart Config

v2.0.8

- Updated LethalThings to 0.8.8
- Updated LethalLib to 0.8.0
- Updated ReservedItemSlotCore to 1.6.6

v2.0.7

- Updated LethalThings to 0.8.7
- darmugsTerminalStuff to 2.1.1

v2.0.6

- Updated LethalThings to 0.8.6

v2.0.5

v2.0.3

- Updated Mimics to 2.3.0
- Updated ReservedFlashlightSlot to 1.5.1
- Updated ReservedItemSlotCore to 1.6.5
- Updated Pest Control setttings
- Updated Discord Rich Presence 
- Updated MaskedEnemeRework - Hiding of Mask enabled
- Updated MaskedEnemyRework config 
- Updated LC_API to 3.1.0
- Updated LethalLib to 0.7.1
- Updated MikesTweaks to 2.0.1
- Updated LethalThings to 0.8.3.
- Updated Mimics Config to 2.3.0.
- Updated LateCompany to 1.0.7.
- Updated TerminalStuff config.
- Updated Mikes Tweaks Config to 2.0
- Updated Skinwalkermod Config.

v2.0.2

- Updated LethalRegeneration to 1.1.0
- Updated LethalLib to 0.7.0
- Updated LethalCompany_InputUtils to 0.4.3
- Updated morematerials to 1.3.0
- Updated AdditionalSuits to 1.1.3
- Updated darmugsTerminalStuff to 2.1.0
- Updated README.md

Thunderstore development is made possible with ads. Please consider making an exception to your adblock.