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DontBlinkV81
Unofficial rebuild. Adds an SCP: Containment Breach style blinking mechanic. Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes HasLineOfSightToPosition MissingMethodException. Original by Orion.
By CptDristyler
| Last updated | 15 hours ago |
| Total downloads | 61 |
| Total rating | 0 |
| Categories | Mods AI Generated |
| Dependency string | CptDristyler-DontBlinkV81-1.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Don't Blink (v81 rebuild)
⚠️ Unofficial rebuild for Lethal Company v81, maintained by Cpt.Dristyler. Not affiliated with or endorsed by the original author. Install this instead of the original, not alongside it.
An SCP: Containment Breach style blinking mechanic. The player blinks periodically; while the eyes are closed they "don't see" (and are not seen by line-of-sight logic). Includes manual blink, a meter, fear/steam reactions, and an optional mode that only activates when a Coil-Head / Ghost Girl is visible.
This rebuild (1.1.2) — by Cpt.Dristyler
- Fixed
MissingMethodExceptiononPlayerControllerB.HasLineOfSightToPositionthat spammed every frame whenever a SpringMan (Coil-Head) or Ghost Girl was on the map (the patchedSpringManAI.Update/DressGirlAI.Updatebroke). The prebuilt DLL was compiled against an older game version; after game updates the method signature shifted and the old IL referenced a missing method. - Recompiled from a decompiled source against current
LethalCompany.GameLibs.Steam(game v81) — calls rebound to the current API, game logic unchanged. GUIDOrion.DontBlinkunchanged — existing configs stay compatible.
Credits
- Original mod: Orion
- v81 rebuild & fix: Cpt.Dristyler
Dependencies
- BepInEx 5.4.2100
- Optional: InsanityRemastered (integration picked up automatically, not required).