CptDristyler-MirageReviveV81 icon

MirageReviveV81

Unofficial rebuild. On player death, revive the player as a Masked (configurable chance). Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes KillPlayerServerRpc hook MissingMethod. Original by qwbarch.

Last updated a day ago
Total downloads 74
Total rating 0 
Categories Mods AI Generated
Dependency string CptDristyler-MirageReviveV81-1.3.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

qwbarch-MirageCore-1.0.3 icon
qwbarch-MirageCore

Core dependencies for Mirage.

Preferred version: 1.0.3

README

MirageRevive (v81 rebuild)

⚠️ Unofficial rebuild for Lethal Company v81, maintained by Cpt.Dristyler. Not affiliated with or endorsed by the original author. Install this instead of the original, not alongside it.

When a player dies they are revived as a Masked enemy (default 10% chance, configurable). Required by the host and all players; only the host's configuration is used (synced to clients).

This rebuild (1.3.1) — by Cpt.Dristyler

  • Fixed the KillPlayerServerRpc hook signature mismatch on v81. Lethal Company v81 added a trailing setOverrideDropItems: bool parameter to PlayerControllerB.KillPlayerServerRpc and KillPlayer; the old hooks no longer matched, so Revive failed to load and masked enemies never spawned on death. The hooks now accept and forward the new parameter.
  • Rebuilt against LethalCompany.GameLibs.Steam 81.0.5 (was 67.0.0); the bundled MMHOOK_Assembly-CSharp was regenerated with MonoMod HookGen against game v81. GUID qwbarch.MirageRevive unchanged — existing configs stay compatible.

Credits

  • Original mod: qwbarch
  • v81 rebuild & hook fix: Cpt.Dristyler

Dependencies

  • qwbarch-MirageCore 1.0.3