
Seeing is believing.. (photo taken by our intern Dack)
Features: 1-?? Player Compatibility, Players can join in orbit, Item Limit on Ship dramatically increased, Reserved Walkie/Flash Slots, Custom Suits/Emotes, Lategame Upgrades, Detailed Death Reports, Dead Players can spectate/talk through enemies, Ship Door does Damage, Formidable Masked Rework, Comedic Relief Lootbug, QOL Time & Scrap Counters, Unique Scrap with abilities, & much much more!
Unique Events: Reports from Crispy Company employees vary. Some have experienced moons overrun with one species, others have run into mechanized nightmares beyond company comprehension. A common occurence for all employees is the supposed explosive results produced when scrapping generators from destabilized facilities. Some employees have encountered entire facilities submerged in floodwater. Caution is advised even on lower grade moons such as Experimentation, any moon and every moon has the potential to terminate a Crispy Company team's employment.
Outer Rim Pricing Guide: All employees are required to pay Spacetoll Inc fees when orbiting or landing on Outer Rim Territories per Section 53-C. DUCKY400-ETHER400-ACIDIR580-ATLANTICA130-ETERN750-GRATAR430-INFERNIS280-POLARUS650-AQUATIS0-MORIOH100-SECRETLABS700-ATLAS300-MAOY125-ASTEROID0-COSMOCOS1000-DESOLATION510-FISSION600-GLOOM220-JUNIC30-OLDRED720. Thank you for your cooperation.
Outer Rim Threats Inside the Inner Rim: Reports from biological test sites at the SCP Foundation have indicated a mass influx of new bestiary data being gathered on all moons. Here is a recent data transmission from an Outer Rim employee who conducted bestiary surveys showcasing the new species:
"Don't you f***ing understand? We were sent here to die. The doors aren't real. The scrap isn't real. The walls around me? Not. Real. The statues move on their own. The suits of armour come alive at night. The wheels of giants turn when no one is looking, and they grind incessantly towards you when you catch their eye. There is only one place safe from the newfound snails, drones, & fiends deep inside every facility. And that place is a hell some say is worse than Titan on stormy night. The more bestiary data I find, the more I realize how that everywhere we go.. we're outnumbered."
DBC Community Note:
CHANGE LOG
v1.1.11-THICC_BUT_TONED_DOWN_HOTFIX -4 New Player Models, THICC, Evil Hatsune, Maid, Master Chief -Default Interiors for Maritopia restored. -LiminalPools now has chance to spawn on Exp/Rend/Dine/Titan (Mostly on Exp) -Silenced bombardment noise -Drastically reduced the hard events chance -Removed some very hard events like outside/inside mobs spawning elsewhere.
Version 1.1.1 will go down in history as DBC: VIETNAM Edition. It is literal hell. Sorry to anyone who played DBCv1.1.1 and felt overwhelmed. If you had an experience like that, then know v1.1.11 has got you covered with a much more relaxed environment that increases the chance of you having those oh so special moments with your homies. Unless you like hell. Then v1.1.1 is all you man.
Also feel free to DM me on discord about bugs you encounter!
v1.1.1-New Menu & Loading Screen, Added LethalSnap as a dynamic mix-up, New LiminalPools interior, added Diversity, Missile Turrets, Emergency Dice, New Bracken Rework, New Moon
I am now doing open custom Menus and Loading Screens for all, if you'd like a peak at what I can do feel free to download DBCMenuLogo and judge for yourself. You can also DM me directly on discord @donricklesthescubacat
Crispy Company Note: v1.1.1 IS EXTREMELY DIFFICULT & MENTALLY TAXING. LIKE WW2 IN THE TRENCHES DIFFICULT. PLAY AT YOUR OWN RISK. GODSPEED.
v1.1.0-Added Ship Windows & Skybox, Rare Ship Malfunction Events added, Ghost Girl can send terminal codes/interact with electrical objects, 75 new random events, New Menu Music, FOV setting with "/fov value" in chat added, Players can look much further down, Immersiveness through the roof with a smaller hotbar/fade away chat/crisper hud/& visor damage mechanics, Two performance mods designed to improve FPS and cull processing power dedicated to offscreen walls/tilesets.
New Profile Config Code on Bottom.
Planned for v1.1.x & beyond: -At least 3 new moons in either 1.1.1 or 1.1.2 -More interiors & monsters -More lore-friendly/unique scrap -More player cosmetics/suits & better suit rack -More company related lore
v1.0.3-Sirenhead, Slenderman, Giant Variant, Coilhead Variant, The Locker added to pack. Removed individual Wesley moon mods and added entire pack. Removed Thicc Player Model in order to fix Suit Rack glitch. Replaced MoreCompany and other incompatible mods with Advanced Company. Added premade configuration code for r2modman/thundermodmanager profiles to bottom of README.
v1.0.2-Added a monster spawn limit of 16 in order to reduce desync and lag issues. This should also help with lower-end systems as well.
v1.0.1-Removed Skinwalkers mod due to overuse of custom sound files on specific monsters. This error mostly occured during Bracken's hunting phase or when near players.
v1.0.0-Published
INTERIOR SPAWN RATES /SCP Dungeon ~ Secret Labs 100% /Medieval Dungeon ~ March 100% /Sewer ~ Assurance 100% /Scarlet Mansion ~ 16% on Titan & 100% on Rend/Dine /Bunker ~ 16% on Experimentation & 100% on Offense /Pool Rooms ~ 16% on Experimentation & 100% on 112 Aquatis /Mental Hospital ~ 16% on Experimentation & 100% on Vow
v1.1.11 Profile Config Code: 018e62f5-0b23-e011-042b-ea71e6b849ce (Toned Down)
v1.1.1 Profile Config Code: 018e5f48-a99e-7af6-81a4-506517d46b9e (VIETNAM Edition)
Versions above this line use MoreCompany.... . .-.. .--. -- .
v1.1.0 Profile Config Code: 018e3449-3540-2fea-1928-17656aa976c3 (Advanced Company Dependent)
v1.0.3 Profile Config Code: 018e2b6e-0376-8fb7-ea22-f899669d9827 (Advanced Company Dependent)
My Preferred Advanced Company Profile: Mostly Vanilla