



Seeing is believing.. (photo taken by our intern Dack)
Features: 2+ Player Compatibility, Players can join in orbit, Item Limit on Ship dramatically increased, Reserved Walkie/Flash Slots, Custom Suits/Emotes, Lategame Upgrades, Detailed Death Reports, Dead Players can spectate/talk through enemies, Ship Door does Damage, Formidable Masked Rework, Comedic Relief Lootbug, QOL Time & Scrap Counters, Unique Scrap with abilities, & much much more!
Unique Events: Reports from Crispy Company employees vary. Some have experienced moons overrun with one species, others have run into mechanized nightmares beyond company comprehension. A common occurence for all employees is the supposed explosive results produced when scrapping generators from destabilized facilities. Some employees have encountered entire facilities submerged in floodwater. Caution is advised even on lower grade moons such as Experimentation, any moon and every moon has the potential to terminate a Crispy Company team's employment.
Outer Rim Pricing Guide: All employees are required to pay Spacetoll Inc fees when orbiting or landing on Outer Rim Territories per Section 53-C. DUCKY400-ETHER400-ACIDIR580-ATLANTICA130-ETERN750-GRATAR430-INFERNIS280-POLARUS650-AQUATIS0-MORIOH100-SECRETLABS700-ATLAS300-MAOY125-ASTEROID0-COSMOCOS1000-DESOLATION510-FISSION600-GLOOM220-JUNIC30-OLDRED720. Thank you for your cooperation.
Outer Rim Threats Inside the Inner Rim: Reports from biological test sites at the SCP Foundation have indicated a mass influx of new bestiary data being gathered on all moons. Here is a recent data transmission from an Outer Rim employee who conducted bestiary surveys showcasing the new species:
"Don't you f***ing understand? We were sent here to die. The doors aren't real. The scrap isn't real. The walls around me? Not. Real. The statues move on their own. The suits of armour come alive at night. The wheels of giants turn when no one is looking, and they grind incessantly towards you when you catch their eye. There is only one place safe from the newfound snails, drones, & fiends deep inside every facility. And that place is a hell some say is worse than Titan on stormy night. The more bestiary data I find, the more I realize how that everywhere we go.. we're outnumbered."
DBC Community Note:
CHANGE LOG
v1.0.3-Sirenhead, Slenderman, Giant Variant, Coilhead Variant, The Locker added to pack. Removed individual Wesley moon mods and added entire pack. Removed Thicc Player Model in order to fix Suit Rack glitch. Added premade configuration code for r2modman/thundermodmanager profiles to bottom of README.
v1.0.2-Added a monster spawn limit of 16 in order to reduce desync and lag issues. This should also help with lower-end systems as well.
v1.0.1-Removed Skinwalkers mod due to overuse of custom sound files on specific monsters. This error mostly occured during Bracken's hunting phase or when near players.
v1.0.0-Published
INTERIOR SPAWN RATES /SCP Dungeon ~ Secret Labs 100% /Medieval Dungeon ~ March 100% /Sewer ~ Assurance 100% /Scarlet Mansion ~ 16% on Titan & 100% on Rend/Dine /Bunker ~ 16% on Experimentation & 100% on Offense /Pool Rooms ~ 16% on Experimentation & 100% on 112 Aquatis /Mental Hospital ~ 16% on Experimentation & 100% on Vow
Recommended Profile Config Code: 018e2b6e-0376-8fb7-ea22-f899669d9827 (v1.0.3 only)