Changelog
v1.1.0
- Fixed wall clipping attack: added path distance check to prevent lunge through walls
- Fixed door interaction: doors now visually open when Koishi passes through
- Added kill voice line: plays after successfully killing a player
- Added miss voice line: plays when lunge fails to hit
- Kill and miss voice lines play at the target's locked position, audible to all players
- Updated attack sound: new voice layered on top of original attack sound
- Reduced log spam
v1.0.0
- Initial release
- Koishi haunts a single player, invisible and undetectable
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