FatalCompany
[V49] An actually hard modpack for Lethal Company!Required mods (76)
This package requires the following packages to work.Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds new features and mechanics to the insanity mechanic of Lethal Company.
Version:1.1.2
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility!
Version:1.5.1
BrutalCompany like mod with over 40+ events that will scale harder overtime, includes weather multipliers. Highly configurable.
Version:0.10.12
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Version:1.0.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Bodies in close proximity of a haunted mask have a chance of being possessed. Fully configurable.
Version:1.0.5
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Version:1.2.2
