Decompiled source of LCItemValue v1.0.0

LCItemValue.dll

Decompiled 6 months ago
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCItemValue.Patches;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCItemValue")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCItemValue")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d92df2d5-f152-4f85-8b6d-b471027ce17d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCItemValue
{
	[BepInPlugin("com.github.DeathGOD7.LCItemValue", "ItemValue", "1.0.0")]
	public class ItemValue : BaseUnityPlugin
	{
		private const string modGUID = "com.github.DeathGOD7.LCItemValue";

		private const string modName = "ItemValue";

		private const string modVersion = "1.0.0";

		private static ManualLogSource logger;

		internal static ManualLogSource getLogger()
		{
			return logger;
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("com.github.DeathGOD7.LCItemValue");
			logger = Logger.CreateLogSource("ItemValue");
			logger.LogInfo((object)"Item Value is loaded successfully.");
			val.PatchAll(typeof(ItemValue));
			val.PatchAll(typeof(ValueCounterPatcher));
		}
	}
}
namespace LCItemValue.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class ValueCounterPatcher
	{
		private static GameObject _itemValueCounter;

		private static TextMeshProUGUI _textValueCounter;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch("PingScan_performed")]
		private static void onScan(CallbackContext context)
		{
			ItemValue.getLogger().LogDebug((object)"Method is being invoked of (onScan)");
			_displayTimeLeft = 5f;
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				return;
			}
			ItemValue.getLogger().LogDebug((object)("Player Object Name : " + ((Object)GameNetworkManager.Instance.localPlayerController).name));
			if (((CallbackContext)(ref context)).performed)
			{
				ItemValue.getLogger().LogDebug((object)"Actual code is being invoked of (onScan)");
				if (!Object.op_Implicit((Object)(object)_itemValueCounter))
				{
					LoadValueCounter();
				}
				float num = CalculateHeldValue();
				((TMP_Text)_textValueCounter).text = $"<align=\"left\">ITEMS VALUE : ${num}";
				_displayTimeLeft = 5f;
				if (!_itemValueCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShowValues());
				}
			}
		}

		private static IEnumerator ShowValues()
		{
			_itemValueCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_itemValueCounter.SetActive(false);
		}

		private static void LoadValueCounter()
		{
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ItemValue.getLogger().LogError((object)"Failed to load ValueCounter object!");
			}
			_itemValueCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			((Object)_itemValueCounter).name = "ItemValue UI";
			((Behaviour)_itemValueCounter.GetComponentInChildren<Image>()).enabled = false;
			_textValueCounter = _itemValueCounter.GetComponentInChildren<TextMeshProUGUI>();
			((TMP_Text)_textValueCounter).transform.localPosition = new Vector3(30f, -75f, 0f);
			((TMP_Text)_textValueCounter).transform.localRotation = new Quaternion(0f, 0f, 0.0175f, 0.9998f);
			((TMP_Text)_textValueCounter).text = "<align=\"left\">ITEMS VALUE : $???";
		}

		private static float CalculateHeldValue()
		{
			float num = 0f;
			PlayerControllerB componentInChildren = ((Component)GameNetworkManager.Instance.localPlayerController).GetComponentInChildren<PlayerControllerB>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				ItemValue.getLogger().LogDebug((object)"Thats strange!!! No Player???");
			}
			ItemValue.getLogger().LogDebug((object)("Player Name : " + componentInChildren.playerUsername));
			GrabbableObject[] itemSlots = componentInChildren.ItemSlots;
			foreach (GrabbableObject val in itemSlots)
			{
				if (!((Object)(object)val == (Object)null) && !(((Object)val.itemProperties).name == "ClipboardManual") && !(((Object)val.itemProperties).name == "StickyNoteItem"))
				{
					ItemValue.getLogger().LogDebug((object)("Scrap Name: " + ((Object)val.itemProperties).name));
					ItemValue.getLogger().LogDebug((object)("Scrap Value: " + val.scrapValue));
					num += (float)val.scrapValue;
				}
			}
			return num;
		}
	}
}