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Changelog
1.1.0
Videos now stream live from the host instead of downloading.
Players only hold a few seconds of video in memory. Nothing is saved to the drive.
Players only receive video while their TV is on and they're not inside the facility, so the host uploads much less than before.
The picture shows up a few seconds after you turn the TV on, even partway through a video.
Everyone (host and players) must update. 1.1.0 doesn't work with 1.0.x.
Only .mp4, .m4v and .mov files are supported now. Other formats are skipped, and the log tells you to convert them.
The old download cache (BepInEx/LethalTV/Cache) is deleted automatically.
Config changes:
New: StreamUploadCapKBps (host, default no cap) and BufferSeconds (player, default 10).
Removed: UploadLimitKBps, UploadLimitDuringRoundKBps, DownloadWholePlaylist, MaxCacheMB and MaxVideoMB.
Added an AI disclosure to the README.
1.0.1
Fixed lag and delayed voice chat while videos are being sent to other players.
Transfers now slow down by themselves as soon as they start adding delay to the connection.
Removed the Steam networking changes that let large amounts of video data queue up.
The default upload limit is now 512 KB/s in orbit and 160 KB/s while landed. These replace the old MaxUploadKBps setting.
Players now download only the current and next video by default. Set DownloadWholePlaylist to download everything.
Works with players still on 1.0.0. Only the host needs 1.0.1 for the lag fix.
1.0.0
First release.
The host's own videos play on the ship TV in place of the vanilla clips.
Players without a video download it from the host automatically. Downloads are checked and cached.
Playback is synced: everyone sees the same video at the same point.
New TV remote keybinds: power, next/previous video, and per-player volume and mute.
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