This modpack is designed to add gameplay features that will make each run to a moon feel different, as well as encouraging travel to different moons. I recommend pairing it with modded moons and LethalMoonUnlocks' Discovery Mode, for the best experience.
These two mods add a few purchaseable ship windows and an absolutely gorgeous view of orbit when in space. The ship windows are useful when landed to see threats outside the ship, and to look inside before going in. You start with two side windows, and can spend credits to purchase door windows and a large floor window.
The Company's buy rates will now change randomly from day to day rather than slowly scaling up over the course of the Quota. Rarely rates will spike to a jackpot.
A mod that triggers a meltdown sequence within the facility when the apparatus is removed. Escape the moon before things go critical. Adds the Geiger Counter, used to locate the apparatus.
This mod introduces a variety of malfunctions that add unpredictable challenges and require quick adaptation from players. These malfunctions affect different systems of the ship, ranging from navigation to power supply, each with its unique consequences and required countermeasures.
Route Table Offset / Navigation Malfunction:
Atomic Misalignment / Teleporter Malfunction:
Electromagnetic Disturbance / Communication Malfunction:
Hydraulics Jam / Lever Malfunction:
Crackdown Protocol / Door Malfunction:
Core Surge / Power Malfunction:
Malfunctions are designed to not overwhelm players early in their runs. Each Malfunction can only happen after a certain number of days have passed.
Weather systems now have cause and effect (Stormy will be more likely to cause a Blackout the next day for example)
On top of supporting modded weathers, this mod also changes each weather to affect the amount and value of scrap. For example, Stormy weather causes 25% more scrap, which is on average 10% more valuable.
A weather enhancement mod adding two new weathers: CLOUDY, BLACKOUT
This weather makes the sky cloudy, making the exterior a bit darker. This is more mild than any of the vanilla weathers and can usually be ignored, but be careful of the following day where many weathers are more likely.
Prepare to face extreme darkness inside the facility and out. You'll need a flashlight, as even the outdoors is near impossible to navigate without one.
A weather enhancement mod for Lethal Company that introduces new environmental challenges to test your survival skills.
Currently featuring: HEATWAVE, SOLAR FLARE, SNOWFALL, BLIZZARD
Brace yourself for scorching temperatures that will push your endurance to the limit! Extended exposure decreases your stamina.
Beware the unpredictable and disruptive effects of solar radiation! Solar flares come in four intensities: Weak, Mild, Average, and Strong. Each level changes the severity of several effects on your ship and equipment.
Bundle up and prepare for a wintry landscape that evolves as the storm continues. Can you navigate the icy challenges? Snow piles up over time and water bodies freeze over. Walk through areas to clear a path, or use shovels to clear critical areas or dig yourself out of trouble.
The ultimate test of endurance-survive the unforgiving fury of a full-blown blizzard! Blizzard intensifies the challenges of snow accumulation, trails, freezing, and frozen water. You'll also deal with fierce wind which can blow you around and freeze you to the bone.
The icon for this modpack was commissioned to my friend Hi I'm Micah. He does great work, huge thanks!