WackyModpack Resurrection
EliteMasterEric's curated modpack for Lethal Company.Version 81.7.0
No 6 7 for you LMFAO
Added
- Added LethalConfig to make it easier to edit configs in-game.
- Added BetterSprayPaintForkColors, which updates BetterSprayPaint and includes new colors.
- Added NeatMenu which organizes modded menu items into the bottom right.
- Added NavMeshLib, which improves performance for automatic navmesh generation.
- Added AlwaysInBounds, which teleports the player back to the ship when they clip out of bounds.
- Added DestroyTemporaryEffects, which destroys temporary effects like explosion decals when moving to space.
- Added EntranceDoorUpgrader, which makes sure all moons use the new animated door prefab.
- Added AdditionalNetworking, which fixes some networking issues that could cause desyncs.
- Added AutoScroll, which automatically scrolls the terminal's text.
- Added ToggleMute, which adds a keybind to mute and unmute the player's microphone.
- Added LethalScrollFix, which fixes scrolling jumping at the top and bottom in UIs.
Removed
- Removed BetterSprayPaint since it was deprecated.
- Removed RoundManagerObjectReferenceFix since it's no longer necessary.
Changed
- Updated 25 other mods to their latest hotfix.
Version 81.6.6
Changed
- Updated 8 mods to their latest hotfix.
Version 81.6.6
Removed
- DunGenReferenceFixer snuck its way into the FUCKING pack again.
Changed
- Updated 7 mods to their latest hotfix.
Version 81.6.4
Removed
- Removed DunGenReferenceFixer from the pack for being the root cause of most of the crashes people were having.
Changed
- Updated Wesley's Shenanigans to 1.0.19.
Version 81.6.3
Changed
- Updated several mods to their latest hotfix.
- Made a little script that alphabetically orders the configs, hopefully changes are easier to track now.
Fixed
- Fixed an issue where certain items would cause log spam when placed on a shelf.
Version 81.6.2
Changed
- Updated several mods to their latest hotfix.
- Removed Imperium again.
Fixed
- I think I fixed posters for real this time.
Version 81.6.1
Removed
- Removed the GenericScraps mod pending the log spam fix.
Fixed
- Attempted to fix posters not working
Version 81.6.0
NOTE: With this patch, you will have to make a new profile or manually remove the mods named in the Removed section, because r2modman/Gale won't remove them for you.
Added
- Added ScrapValueHUD.
- Shows the value of the scrap you're holding on the inventory slot.
- You no longer have to throw your shit on the ground just to compare with something you found.
- Made by me! Hooray!
- Added TooManyEmotes mod.
- For every 300 credits the group receives, each receive 100 emote credits to spend on emotes.
- The emote shop has animations of various rarities.
- Added KeepUnlocks
- Keeps furniture items when losing on a save.
- Added MirrorDecor
- A new furniture item with a working reflection!
- Added MelanieMelicious Utility Furniture Pack
- Adds several new and useful furniture items you can buy, like a workbench with extra shelves.
- Added RuntimeIcons
- Uses a proper 3D-rendered image for each scrap icon.
- Added RuntimeIcons BetterRotations
- Specifies new rotation angles for RuntimeIcons so that they look better in the inventory.
- Added HoneeItemIcons
- Added custom hand-drawn cartoon icons for vanilla items.
- Added CustomPosters
- Replaces the vanilla posters on the ship with custom graphics.
Removed
- Removed several mods to help focus content on Wesley's Moons progression.
- Generic Moons has been removed.
- Distinct Moon Variety has been removed.
- Generic Interiors has been removed.
- Removed mods that weren't working.
- Lethal Trading Cards has been removed.
Changed
- Tweaked configuration files to change scrap rarities.
- Fixed the Cirno Fumo spawning too often.
- Terras Scrap items should now appear occasionally on Wesley's Moons.
- Generic Scrap items should now appear occasionally on Wesley's Moons.
- Tweaked Masked Player behavior somewhat.
- Updated several mods to their latest hotfix.
Fixed
- Disabled several options in ScienceBirdTweaks that were causing the mod to fail to load.
- This should fix several features, such as auto-teleporting corpses.
- An update for NicheTweaks fixes a bug with saving player volume with MoreCompany.
- I think this was causing the logspam and player volume issues people had.
Version 81.5.2
Changed
- I forgot to update the custom version string on the main menu and I can't reupload the same version so I had to make a new one.
Version 81.5.1
Changed
- Updated 7 mods to their latest hotfix.
- Added a couple Loading tips.
Version 81.5.0
Wesley's Moons is updated! This includes 40 new moons, 5 new weathers, 13 new interiors, and several enemy variants.
Added
- Added the following mods:
- Wesley's Moons: 40 new moons and a progressive story.
- Wesley's Weathers: 5 new weathers for the custom moons.
- Wesley's Interiors: 13 new interiors for the custom moons.
- Wesley's Ememy Variants: Several new enemy variants to match the custom interiors.
- Wesley's Shenanigans: Library mod to support Wesley's Moons
- DungeonGenerationPlus: Library mod to support Wesley's Moons
- CustomStoryLogsFixed: Library mod to support Wesley's Moons
- LCCutscene: Library mod to support Wesley's Moons
Version 81.4.0
Added
- Added the following mods which add new interiors:
- Generic Interiors adds 5 interiors
- Added the following mods which add new items:
- Ouija Board lets you communicate with dead players.
- Added the following quality of life mods:
- GoodItemScan
- Added the following mods which add new enemies:
- Locker
- Added the following dependency mods:
- KenjiLib
- JKConfig
- Generic Doorscript
- Beanie Lib
Changed
- Light Eater spawns less frequently, doesn't hit as hard, and can only drain the ship's power later in the day.
Version 81.3.0
Okay I experimented with content mods and ended up redoing a bunch of stuff. Wesley's and CodeRebirth are removed, in their place are a bunch more standard
Added
- Added the following mods which add new moons:
- Generic Moons (by GenericGMD) adds 18 moons
- Distinct Moon Variety adds 4 moons
- Added the following mods which add new items:
- Cirno Fumo Scrap
- Generic Scraps
- Lethal Trading Cards
- Monster Plushies
- Scavenger Plushie
- Added the following mods which add new enemies:
- Light Eater
- Added the following mods which add new suits:
- More Vanilla Suits
- Fashion Company
- Added the following mods which add new cosmetics to the MoreCompany menu:
- FashionableCompany
- SimpleCompany
- Added the following quality of life mods:
- BetterSprayPaint
- ShowCapacity
- CoronerIntegrations
- Added the following performance and bugfix mods:
- ApparatusFix
- Added the following library mods:
- ModelReplacementAPI
- LethalStatus
- LegaFusionCore
- ManuLib
Changed
- Updated some mods to the latest patch.
- LoadingScreen (before the game fully starts) now displays a custom modpack graphic.
Removed
- Removed the Wesley's Moons set of mods (they aren't fully updated for v80).
- This includes its dependencies, except for StarlancerAIFix (which is needed by EnemyEscape which is still in the pack).
- Removed several other mods:
- CodeRebirth (playtesters found its additions overwhelming)
- Moon_Day_Speed_Multiplier_Patcher (now part of LethalLevelLoader)
Version 81.2.0
Added
- Added a total of 16 new mods!
- Added the following SPECIAL GUEST mods (in the pack temporarily to see how we like them!):
- Wesleys Moons (a high-quality mod adding 39 custom moons and a custom progression system)
- Wesleys Interiors (twelve new interiors used by Wesleys Moons)
- Wesleys Ememy Variants (variants of enemies used by Wesleys Moons)
- Wesleys Weathers (four new weathers used by Wesleys Moons)
- CodeRebirth (new mechanics, new enemies, new recruitable robots)
- Added the following gameplay mods:
- StarlancerEnemyEscape (enemies have a chance to escape the facility)
- Added the following quality-of-life mods:
- NoCompanyPenalties (Disables penalties for dying on the company moon because people keep trolling)
- MainMenuVersion (Lets me customize the version number on the main menu)
- Added the following performance/bugfix mods:
- ApparatusFix (Fixes some sound issues with the Apparatus)
- Added the following library mods:
- DungeonGenerationPlus (a dependency of Wesley's Moons, expands compatibility for LC's dungeon generation)
- StarlancerAIFix (a dependency of Wesley's Moons, automatically fixes enemy behavior inside/outside the facility based on spawn location)
- LethalLevelLoader (a dependency of Wesley's Moons, provides a custom API to support adding custom moons/items/unlockables/enemies)
- LCCutscene (a dependency of Wesley's Moons, a tool for creating immersive ingame cutscenes)
- MaterialAssetRestorerCore (a dependency of Wesley's Moons, helps devs of custom moons use vanilla materials)
- WaterAssetRestorer (a dependency of Wesley's Moons, helps devs of custom moons use vanilla water materials)
- Moon_Day_Speed_Multiplier_Patcher (a dependency of Wesley's Moons, fixes several bugs tied to moons with a custom day speed multiplier)
- CustomStoryLogs (a dependency of Wesley's Moons, lets you add custom story logs to your moons)
- TerminalUtils (a bunch of dynamic preview and command related fixes for the terminal)
Changed
- Fixed the config for ButteRyBalance to restore the vanilla Jetpack behavior (here you go Pread!)
- Disabled radio static playing in the Cruiser's radio.
- Bumped 32 mod versions, providing new bug fixes and stability improvements.
Removed
- Removed several mods:
- Imperium (should be out of the pack bother me if I accidentally readd it)
- LCLocalFixes (it's marked as deprecated)
Version 81.1.2
Added
- Added the following gameplay mods:
- Yippee Mod
Changed
- Added random custom cave type visuals for the caves.
- Changed the loading screen tips to not be as long, and added more.
- Buffed the Teleporter to no longer drop tool items.
- Buffed the Inverse Teleporter to no longer drop tool items.
- Buffed the Radar Booster to be teleport-able (both Teleporter and Inverse Teleporter).
- Bumped a bunch of mod versions.
Fixed
- Fixed an issue with Coroner where it would spam logs any time someone landed.
- Fixed an issue with Coroner where it wouldn't detect dying to a Bracken properly.
Removed
- Removed several mods:
- NiceChatEmptyMessageFix (it doesn't even work >:[ )
Version 81.1.1
Fixed
- Fixed an issue where the config was in the wrong spot and wasn't loaded.
Version 81.1.0
Initial release.
Added
- Added lots of dependency mods.
- Added lots of performance mods.
- Added lots of quality-of-life mods.
- Added several gameplay mods:
- Abandoned Company Assets (custom scrap like abandoned flashlights)
- Blue (blue weather)
- ButteRyBalance (a bunch of scrap, enemy, and moon tweaks)
- Fairer Fire Exits (tries to space fire exits more fairly)
- General Improvements (improve the scanner to make it more reliable, custom monitors)
- Lethal Casino (gamble scrap for value)
- LethalFashion (adds a bunch of basic color suits)
- MoreSuits (functionality to add more suits)
- Mystery Button (an enemy found in the facility)
- ScienceBird's Tweaks (zap gun buffs, unload shotgun)
- Ship Windows (look outside the ship)
- SmartEnemyPathfinding (masked can exit through fire exit now)
- Wider Ship (more room for activities)
