CHANGELOG

Upcoming

Version 81.1.2

Added

  • Added the following gameplay mods:
    • Yippee Mod

Changed

  • Added random custom cave type visuals for the caves.
  • Changed the loading screen tips to not be as long, and added more.
  • Buffed the Teleporter to no longer drop tool items.
  • Buffed the Inverse Teleporter to no longer drop tool items.
  • Buffed the Radar Booster to be teleport-able (both Teleporter and Inverse Teleporter).
  • Bumped a bunch of mod versions.

Fixed

  • Fixed an issue with Coroner where it would spam logs any time someone landed.
  • Fixed an issue with Coroner where it wouldn't detect dying to a Bracken properly.

Removed

  • Removed several mods:
    • NiceChatEmptyMessageFix (it doesn't even work >:[ )

Version 81.1.1

Fixed

  • Fixed an issue where the config was in the wrong spot and wasn't loaded.

Version 81.1.0

Initial release.

Added

  • Added lots of dependency mods.
  • Added lots of performance mods.
  • Added lots of quality-of-life mods.
  • Added several gameplay mods:
    • Abandoned Company Assets (custom scrap like abandoned flashlights)
    • Blue (blue weather)
    • ButteRyBalance (a bunch of scrap, enemy, and moon tweaks)
    • Fairer Fire Exits (tries to space fire exits more fairly)
    • General Improvements (improve the scanner to make it more reliable, custom monitors)
    • Lethal Casino (gamble scrap for value)
    • LethalFashion (adds a bunch of basic color suits)
    • MoreSuits (functionality to add more suits)
    • Mystery Button (an enemy found in the facility)
    • ScienceBird's Tweaks (zap gun buffs, unload shotgun)
    • Ship Windows (look outside the ship)
    • SmartEnemyPathfinding (masked can exit through fire exit now)
    • Wider Ship (more room for activities)