Lethal Company

Required mods (83)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
A mod to allow players to join after the game starts.
Version:1.0.18
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
Adds new scrap based on various SCP entities.
Version:1.0.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
SCP-106 has breached containment.
Version:3.0.1
Title & loading screen customizations
Version:1.5.3
Removes the penalty for dead players. Works with V62 and without LC_API.
Version:1.1.1
Plays music from SCP:SL when the early ship leave alert appears, and upon pulling the apparatus
Version:1.0.0
Configurable climbing speed, extension ladder time, and climbing with two-handed items
Version:1.4.3
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Suits for places that are not secure, contained or protectable. Contains 3 suits: D-class, Security and Containment
Version:1.1.0
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