Makes the Company Cruiser largely indestructible and any player sat in the cabin unable to take damage from Inertia (crashing the Cruiser).
Replaces the following methods from VehicleController:
-DestroyCar
-DamagePlayerInVehicle
... to do absolutely nothing, and adds code to the end of VehicleController's Update() to constantly set the Cruiser to maximum HP.
Note that there are other ways the player can die whilst sat in the Cruiser's cabin. Most notably being crushed under a dying Forest Giant.
There is also a trigger from another script that kills the player when using the Booster to fly too high. I am currently investigating a way to remove this, as randomly dying from going too high isn't exactly fun.
Initial Upload.