
DailyQuota
[FULL GENERALIMPROVEMENTS COMPATIBILITY] Introducing the new DailyQuota! This is a separated quota that requires you to take a specific amount of scrap on the ship each day or else you are gonna have a quota penalty
By Friskzips
Date uploaded | 3 weeks ago |
Version | 2.5.2 |
Download link | Friskzips-DailyQuota-2.5.2.zip |
Downloads | 618 |
Dependency string | Friskzips-DailyQuota-2.5.2 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
BMX-LobbyCompatibility
Towards a future with fewer lobby incompatibility errors.
Preferred version: 1.4.0
xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2README
DailyQuota
The company is tired of employees who work one day and rest for the remaining workdays, so it has introduced a new directive: the daily quota! The daily quota is a requirement set by the company, which will be calculated based on how much scrap the planet has, and you will need to meet it every day. If you don't meet it, it means that you have worked so hard that you have exceeded the quota, so we will do you the favor of raising the quota every time you don't meet the daily quota. I know, we are too kind.
I created this mod because when i am in a moon with my friends and they see that the moon is hard they just leave without even going to the entrance and that kinda sucks. Now the choice of just leaving a moon after you landed is gonna be a little bit less tempting.
I got the idea from a message in a discord forum by Bonitto G
Compatibility
- Compatible with LethalFixes lever cooldown patch
- Compatible with QuotaCount on it's own
- Compatible with BetterShipScreens UpdateShipScreens patch
- Compatible with LethalConfig you can modify the config in realtime(not during the round though).
- Should be compatible with QuotaOverhaul on it's own, but i recommend using the credit penality instead of the quota penality because my mod aldready does something like that
- Compatible with GeneralImprovements (Special thanks to Zaggy1024 I had to check how to do the compatibility on the Openbodycams source code lol).
Haven't tested it with a lot of mod but it's probably not compatible with mods that messes with the quota screen
Known issues
- Some dependency warning pop up in the console the first time in the main menu(they don't do anything)
- The quota monitor can have some delays(too lazy to make it synced) between clients and server when switching the text
- If you open a gift that you got on the last round in another round the value of what is inside the gift gets added to the current Daily Quota
Support
I havent created a github because i am lazy, but if there is an issue go to the lethal company modding discord on this channel and let me know
CHANGELOG
2.6.0
- Added a popup during the start of the round to show you the DailyQuota
- Added two experimental fixes to try to fix some game stuff(disabled by default)
2.5.5
- DailyQuota scaling for player
- Networking optimization and fixes
- Added and changed some config(it's probably better to regenerate them)
2.5.2
- Fixed GeneralImprovements compatibility when betterMonitors is turned off
- Fix for when GeneralImprovements betterMonitors is turned on the profit quota monitor not updating after a penalty
2.5.1
- Updated description ad manifest(mod is still 2.5.0)
2.5.0
- GeneralImprovements full compatibility
- Fixed penalty screem transpiler now it actually has a proper delay
- Fixed some typos
- Fixed config checks
2.0.1
- Fixed a stupid issue with GeneralImprovements monitor not updating after the first day
- Fixed another stupid issue, the quota monitor text wasn't updating(I probably should go to sleep)
2.0.0
- Added a compatibility for LethalFixes lever cooldown patch because it was preventing my patch to apply a lever cooldown
- Added a compatibility for BetterShipScreens UpdateShipScreens patch because it was preventing my monitor text to show up
- Added a compatibility for GeneralImprovements (Special thanks to Zaggy1024 I had to check how to do the compatibility on the Openbodycams source code lol), it just switch the quota monitor like normal.
- Added LethalConfig compatibility, you can modify the config in realtime(not during the round though).
- Fixed the deadline days monitor displaying the new day before the end of the round(now the quota monitor should be compatible with most mods that do some changes to it)
- Added some mods to the compatible section of the description
- Added a new Known issue section with an issue in the description
- Changed the endOfRound patch to a transpiler now it's gonna show the xp and level before starting to show the penalty
- Fixed some weird starting logic(i am dumb)
- Added a null check when looking for the quotaReachedCanvas
- Added some code to disable the DailyQuota in case the mod can't calculate the DailyQuota
- Added configs!
- Added LethalNetworkAPI Dependency
1.1.0
- The quota penality is now higher
- Slight change to the penality screen
- Fixed daily quota text still remaining after the ship is in orbit but before the day is changed
- New alert when you interact with the lever and the daily quota isn't met
- Slight change to the description to make it a little bit more clear what the mod does
1.0.0
- Mod released