Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
70
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0
Size
183KB
Dependants

Categories

Required mods (35)

This package requires the following packages to work.
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Audio and MIDI library for .NET
Version:2.2.2
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.5
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.1.1
custom boombox songs (made for friends, mostly german songs)
Version:1.5.2
custom videos made for friends (mostly german memes, e.g. orga one interview, penny-doku)
Version:1.5.0
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.9
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.7
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.6.8
Jacob's Lethal Libraries - For Jacob's Mods
Version:1.9.9
Adds the Spiner to Lethal Company. Fully custom animations and behavior.
Version:2.0.0
Adds the intermediate-level moon 10-EGypt to the game.
Version:2.0.24
Alters the integration method of more emotes and adds some config options. See github for more info.
Version:1.5.8
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Allows joining mid-session
Version:0.4.0
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.13
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.13
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